MPxManipulatorNode Member List

This is the complete list of members for MPxManipulatorNode, including all inherited members.
addAttribute(const MObject &attr) MPxNode [static]
addDoubleValue(const MString &valueName, double defaultValue, int &valueIndex) MPxManipulatorNode
addPointValue(const MString &valueName, const MPoint &defaultValue, int &valueIndex) MPxManipulatorNode
addVectorValue(const MString &valueName, const MVector &defaultValue, int &valueIndex) MPxManipulatorNode
attributeAffects(const MObject &whenChanges, const MObject &isAffected) MPxNode [static]
caching MPxNode [static]
colorAndName(M3dView &view, MGLuint glName, bool glNameIsPickable, short colorIndex) const MPxManipulatorNode
compute(const MPlug &plug, MDataBlock &dataBlock) MPxNode [virtual]
connectedNodes MPxManipulatorNode [static]
connectionBroken(const MPlug &plug, const MPlug &otherPlug, bool asSrc) MPxNode [virtual]
connectionMade(const MPlug &plug, const MPlug &otherPlug, bool asSrc) MPxNode [virtual]
connectPlugToValue(const MPlug &plug, int valueIndex, int &plugIndex) MPxManipulatorNode
connectToDependNode(const MObject &dependNode) MPxManipulatorNode [virtual]
copyInternalData(MPxNode *) MPxNode [virtual]
dimmedColor() MPxManipulatorNode
doDrag(M3dView &view) MPxManipulatorNode [virtual]
doNotWrite(MStatus *ReturnStatus=NULL) const MPxNode [protected]
doPress(M3dView &view) MPxManipulatorNode [virtual]
doRelease(M3dView &view) MPxManipulatorNode [virtual]
draw(M3dView &view, const MDagPath &path, M3dView::DisplayStyle style, M3dView::DisplayStatus status) MPxManipulatorNode [virtual]
existWithoutInConnections(MStatus *ReturnStatus=NULL) const MPxNode
existWithoutOutConnections(MStatus *ReturnStatus=NULL) const MPxNode
finishAddingManips() MPxManipulatorNode
forceCache(MDGContext &ctx=MDGContext::fsNormal) MPxNode [protected]
getDoubleValue(int valueIndex, bool previousValue, double &value) MPxManipulatorNode
getInternalValue(const MPlug &plug, MDataHandle &dataHandle) MPxNode [virtual]
getInternalValueInContext(const MPlug &plug, MDataHandle &dataHandle, MDGContext &ctx) MPxNode [virtual]
getPointValue(int valueIndex, bool previousValue, MPoint &value) MPxManipulatorNode
getVectorValue(int valueIndex, bool previousValue, MVector &value) MPxManipulatorNode
glActiveName(MGLuint &glName) MPxManipulatorNode
glFirstHandle(MGLuint &firstHandle) MPxManipulatorNode
inheritAttributesFrom(const MString &parentClassName) MPxNode [static]
internalArrayCount(const MPlug &plug, const MDGContext &ctx) const MPxNode [virtual]
isAbstractClass() const MPxNode [virtual]
isHistoricallyInteresting MPxNode [static]
isPassiveOutput(const MPlug &plug) const MPxNode [virtual]
kCameraSetNode enum value MPxNode
kConstraintNode enum value MPxNode
kDeformerNode enum value MPxNode
kDependNode enum value MPxNode
kEmitterNode enum value MPxNode
kFieldNode enum value MPxNode
kFluidEmitterNode enum value MPxNode
kHardwareShader enum value MPxNode
kHwShaderNode enum value MPxNode
kIkSolverNode enum value MPxNode
kImagePlaneNode enum value MPxNode
kLast enum value MPxNode
kLocatorNode enum value MPxNode
kManipContainer enum value MPxNode
kManipulatorNode enum value MPxNode
kObjectSet enum value MPxNode
kParticleAttributeMapperNode enum value MPxNode
kSpringNode enum value MPxNode
kSurfaceShape enum value MPxNode
kTransformNode enum value MPxNode
labelBackgroundColor() MPxManipulatorNode
labelColor() MPxManipulatorNode
legalConnection(const MPlug &plug, const MPlug &otherPlug, bool asSrc, bool &isLegal) const MPxNode [virtual]
legalDisconnection(const MPlug &plug, const MPlug &otherPlug, bool asSrc, bool &isLegal) const MPxNode [virtual]
lineColor() MPxManipulatorNode
mainColor() MPxManipulatorNode
message MPxNode [static]
mouseDown(short &x_pos, short &y_pos) MPxManipulatorNode
mousePosition(short &x_pos, short &y_pos) MPxManipulatorNode
mouseRay(MPoint &linePoint, MVector &lineDirection) const MPxManipulatorNode
mouseRayWorld(MPoint &linePoint, MVector &lineDirection) const MPxManipulatorNode
mouseUp(short &x_pos, short &y_pos) MPxManipulatorNode
MPxManipulatorNode() MPxManipulatorNode
MPxNode() MPxNode
name() const MPxNode
newManipulator(const MString &manipName, MObject &manipObject, MStatus *ReturnStatus=NULL) MPxManipulatorNode [static]
passThroughToMany(const MPlug &plug, MPlugArray &plugArray) const MPxNode [virtual]
passThroughToOne(const MPlug &plug) const MPxNode [virtual]
postConstructor() MPxNode [virtual]
prevColor() MPxManipulatorNode
selectedColor() MPxManipulatorNode
setDependentsDirty(const MPlug &plug, MPlugArray &plugArray) MPxNode [virtual]
setDoNotWrite(bool flag) MPxNode [protected]
setDoubleValue(int valueIndex, double value) MPxManipulatorNode
setExistWithoutInConnections(bool flag) MPxNode
setExistWithoutOutConnections(bool flag) MPxNode
setInternalValue(const MPlug &plug, const MDataHandle &dataHandle) MPxNode [virtual]
setInternalValueInContext(const MPlug &plug, const MDataHandle &dataHandle, MDGContext &ctx) MPxNode [virtual]
setMPSafe(bool flag) MPxNode [protected]
setPointValue(int valueIndex, const MPoint &value) MPxManipulatorNode
setVectorValue(int valueIndex, const MVector &value) MPxManipulatorNode
shouldSave(const MPlug &plug, bool &isSaving) MPxNode [virtual]
state MPxNode [static]
thisMObject() const MPxNode
type() const MPxNode [virtual]
Type enum name MPxNode
typeId() const MPxNode
typeName() const MPxNode
xColor() MPxManipulatorNode
yColor() MPxManipulatorNode
zColor() MPxManipulatorNode
~MPxManipulatorNode() MPxManipulatorNode [virtual]
~MPxNode() MPxNode [virtual]

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