MItMeshPolygon Member List

This is the complete list of members for MItMeshPolygon, including all inherited members.
center(MSpace::Space space=MSpace::kObject, MStatus *ReturnStatus=NULL) MItMeshPolygon
count(MStatus *ReturnStatus=NULL) MItMeshPolygon
currentItem(MStatus *ReturnStatus=NULL) MItMeshPolygon
geomChanged() MItMeshPolygon
getArea(double &area, MSpace::Space space=MSpace::kObject) MItMeshPolygon
getColor(MColor &color, const MString *colorSetName=NULL) MItMeshPolygon
getColor(MColor &color, int vertexIndex) MItMeshPolygon
getColorIndex(int vertexIndex, int &colorIndex, const MString *colorSetName=NULL) MItMeshPolygon
getColorIndices(MIntArray &colorIndex, const MString *colorSetName=NULL) MItMeshPolygon
getColors(MColorArray &colors, const MString *colorSetName=NULL) MItMeshPolygon
getConnectedEdges(MIntArray &edges) MItMeshPolygon
getConnectedFaces(MIntArray &faces) MItMeshPolygon
getConnectedVertices(MIntArray &vertices) MItMeshPolygon
getEdges(MIntArray &edges) MItMeshPolygon
getNormal(MVector &normal, MSpace::Space space=MSpace::kObject) const MItMeshPolygon
getNormal(unsigned int Vertexindex, MVector &normal, MSpace::Space space=MSpace::kObject) const MItMeshPolygon
getNormals(MVectorArray &vectorArray, MSpace::Space space=MSpace::kObject) const MItMeshPolygon
getPointAtUV(MPoint &pt, float2 &uvPoint, MSpace::Space space=MSpace::kObject, const MString *uvSet=NULL, float tolerance=0.0) MItMeshPolygon
getPoints(MPointArray &pointArray, MSpace::Space space=MSpace::kObject, MStatus *ReturnStatus=NULL) MItMeshPolygon
getTriangle(int localTriIndex, MPointArray &points, MIntArray &vertexList, MSpace::Space space=MSpace::kObject) const MItMeshPolygon
getTriangles(MPointArray &points, MIntArray &vertexList, MSpace::Space space=MSpace::kObject) const MItMeshPolygon
getUV(int vertexId, float2 &uvPoint, const MString *uvSet=NULL) const MItMeshPolygon
getUVArea(double &area, const MString *uvSet=NULL) MItMeshPolygon
getUVAtPoint(MPoint &pt, float2 &uvPoint, MSpace::Space space=MSpace::kObject, const MString *uvSet=NULL) MItMeshPolygon
getUVIndex(int vertex, int &index, const MString *uvSet=NULL) MItMeshPolygon
getUVIndex(int vertex, int &index, float &u, float &v, const MString *uvSet=NULL) MItMeshPolygon
getUVs(MFloatArray &uArray, MFloatArray &vArray, const MString *uvSet=NULL) const MItMeshPolygon
getUVSetNames(MStringArray &setNames) const MItMeshPolygon
getVertices(MIntArray &vertices) MItMeshPolygon
hasColor(MStatus *ReturnStatus=NULL) const MItMeshPolygon
hasColor(int localVertexIndex, MStatus *ReturnStatus=NULL) MItMeshPolygon
hasUVs(MStatus *ReturnStatus=NULL) const MItMeshPolygon
hasUVs(const MString &uvSet, MStatus *ReturnStatus=NULL) const MItMeshPolygon
hasValidTriangulation(MStatus *ReturnStatus=NULL) const MItMeshPolygon
index(MStatus *ReturnStatus=NULL) MItMeshPolygon
isConnectedToEdge(int index, MStatus *ReturnStatus=NULL) MItMeshPolygon
isConnectedToFace(int index, MStatus *ReturnStatus=NULL) MItMeshPolygon
isConnectedToVertex(int index, MStatus *ReturnStatus=NULL) MItMeshPolygon
isConvex(MStatus *ReturnStatus=NULL) MItMeshPolygon
isDone(MStatus *ReturnStatus=NULL) MItMeshPolygon
isHoled(MStatus *ReturnStatus=NULL) MItMeshPolygon
isLamina(MStatus *ReturnStatus=NULL) MItMeshPolygon
isPlanar(MStatus *ReturnStatus=NULL) MItMeshPolygon
isStarlike(MStatus *ReturnStatus=NULL) MItMeshPolygon
MItMeshPolygon(const MObject &polyObject, MStatus *ReturnStatus=NULL) MItMeshPolygon
MItMeshPolygon(const MDagPath &polyObject, MObject &component=MObject::kNullObj, MStatus *ReturnStatus=NULL) MItMeshPolygon
next() MItMeshPolygon
normalIndex(int vertex, MStatus *ReturnStatus=NULL) const MItMeshPolygon
numColors(int &count, const MString *colorSetName=NULL) MItMeshPolygon
numConnectedEdges(int &edgeCount) const MItMeshPolygon
numConnectedFaces(int &faceCount) const MItMeshPolygon
numTriangles(int &count) const MItMeshPolygon
onBoundary(MStatus *ReturnStatus=NULL) MItMeshPolygon
point(int index, MSpace::Space space=MSpace::kObject, MStatus *ReturnStatus=NULL) MItMeshPolygon
polygon(MStatus *ReturnStatus=NULL) MItMeshPolygon
polygonVertexCount(MStatus *ReturnStatus=NULL) MItMeshPolygon
reset() MItMeshPolygon
reset(const MObject &polyObject) MItMeshPolygon
reset(const MDagPath &polyObject, MObject &component=MObject::kNullObj) MItMeshPolygon
setIndex(int index, int &prevIndex) MItMeshPolygon
setPoint(const MPoint &point, unsigned int index, MSpace::Space space=MSpace::kObject) MItMeshPolygon
setPoints(MPointArray &pointArray, MSpace::Space space=MSpace::kObject) MItMeshPolygon
setUV(int vertexId, float2 &uvPoint, const MString *uvSet=NULL) MItMeshPolygon
setUVs(MFloatArray &uArray, MFloatArray &vArray, const MString *uvSet=NULL) MItMeshPolygon
tangentIndex(int vertex, MStatus *ReturnStatus=NULL) const MItMeshPolygon
updateSurface() MItMeshPolygon
vertexIndex(int index, MStatus *ReturnStatus=NULL) MItMeshPolygon
zeroArea(MStatus *ReturnStatus=NULL) MItMeshPolygon
zeroUVArea(MStatus *ReturnStatus=NULL) MItMeshPolygon
zeroUVArea(const MString &uvSet, MStatus *ReturnStatus=NULL) MItMeshPolygon
~MItMeshPolygon() MItMeshPolygon [virtual]

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