viewCallbackTest.cpp

//-
// ==========================================================================
// Copyright 1995,2006,2008 Autodesk, Inc. All rights reserved.
//
// Use of this software is subject to the terms of the Autodesk
// license agreement provided at the time of installation or download,
// or which otherwise accompanies this software in either electronic
// or hard copy form.
// ==========================================================================
//+

#include <stdio.h>

#define OPENMAYA_EXPORT

#include <maya/MIOStream.h>
#include <maya/MGlobal.h>
#include <maya/MString.h>
#include <maya/MStringArray.h>
#include <maya/MEventMessage.h>
#include <maya/MUiMessage.h>
#include <maya/MFnPlugin.h>

#include <maya/MPxCommand.h>
#include <maya/MSyntax.h>
#include <maya/MArgDatabase.h>
#include <maya/MArgList.h>

#include <maya/M3dView.h>
#include <maya/MPoint.h>
#include <maya/MImage.h>

#include <stdio.h>

// Static pointer to the current refreshCompute per panel so we can delete
// it if the plug-in is unloaded.
//
class refreshCompute;
static refreshCompute* currentRefreshCompute[4] = { 0, 0, 0, 0 };

// Possible buffer operations supported
enum MbufferOperation {
        kInvertColorBuffer,
        kDrawDepthBuffer
};

//
// Command class declaration
//
class viewCallbackTest : public MPxCommand
{
public:
        viewCallbackTest();
        virtual                 ~viewCallbackTest(); 

        MStatus                 doIt( const MArgList& args );

        static MSyntax                  newSyntax();
        static void*                    creator();

private:
        MStatus                 parseArgs( const MArgList& args );

        // Name of panel to monitor
        MString                                 mPanelName;
        MbufferOperation                mBufferOperation;
};

//
// Refresh computation class implementation
//
class refreshCompute
{
public:
        refreshCompute(const MString &panelName, MbufferOperation bufferOperation);
        ~refreshCompute();

        const MString &panelName() const { return mPanelName; }
        void setPanelName(const MString &panelName) { mPanelName = panelName; }

        MbufferOperation bufferOperation() const { return mBufferOperation; }
        void setBufferOperation(const MbufferOperation operation) { mBufferOperation = operation; }

        void clearCallbacks();

protected:
        static void                             deleteCB(const MString& panelName, void * data);
        static void                             preRenderCB(const MString& panelName, void * data);
        static void                             postRenderCB(const MString& panelName, void * data);

        MCallbackId                             mDeleteId;
        MCallbackId                             mPreRenderId;
        MCallbackId                             mPostRenderId;

        MString                                 mPanelName;
        MbufferOperation                mBufferOperation;
};


//
// Command class implementation
//

// Constructor
//
viewCallbackTest::viewCallbackTest()
{
        mPanelName = MString("");
        mBufferOperation = kInvertColorBuffer;
}

// Destructor
//
viewCallbackTest::~viewCallbackTest()
{
        // Do nothing
}

// creator
//
void* viewCallbackTest::creator()
{
        return (void *) (new viewCallbackTest);
}

// newSyntax
//
// Buffer operation = -bo/-bufferOperation <string> = (invert | showDepth)
const char *bufferOperationShortName = "-bo";
const char *bufferOperationLongName = "-bufferOperation";
#define _NUMBER_BUFFER_OPERATIONS_ 2
const MString bufferOperationStrings[_NUMBER_BUFFER_OPERATIONS_ ] = 
                { MString("invert"), MString("showDepth") };
const MbufferOperation bufferOperations[_NUMBER_BUFFER_OPERATIONS_] = 
                { kInvertColorBuffer, kDrawDepthBuffer };

MSyntax viewCallbackTest::newSyntax()
{
        MSyntax syntax;

        syntax.addFlag(bufferOperationShortName, bufferOperationLongName, MSyntax::kString);

        // Name of model panel to monitor
        //
        syntax.addArg(MSyntax::kString);

        return syntax;
}

// parseArgs
//
MStatus viewCallbackTest::parseArgs(const MArgList& args)
{
        MStatus                 status;
        MArgDatabase    argData(syntax(), args);

        // Buffer operation argument variables
        mBufferOperation = kInvertColorBuffer;
        MString operationString;

        MString         arg;
        for ( unsigned int i = 0; i < args.length(); i++ ) 
        {
                arg = args.asString( i, &status );
                if (!status)              
                        continue;

                if ( arg == MString(bufferOperationShortName) || arg == MString(bufferOperationLongName) ) 
                {
                        if (i == args.length()-1) {
                                arg += ": must specify a buffer operation.";
                                displayError(arg);
                                return MS::kFailure;
                        }
                        i++;
                        args.get(i, operationString );

                        bool validOperation = false;
                        for (unsigned int k=0; k<_NUMBER_BUFFER_OPERATIONS_; k++)
                        {
                                if (bufferOperationStrings[i] == operationString)
                                {
                                        mBufferOperation = bufferOperations[k];
                                        validOperation = true;
                                }
                        }
                        if (!validOperation)
                                status.perror("Invalid operation specified. Using invert by default.");
                }
        }

        // Read off the panel name
        status = argData.getCommandArgument(0, mPanelName);
        if (!status)
        {
                status.perror("No panel name specified as command argument");
                return status;
        }
        return MS::kSuccess;
}

// doIt
//
MStatus viewCallbackTest::doIt(const MArgList& args)
{
        MStatus status;

        status = parseArgs(args);
        if (!status)
        {
                return status;
        }

        try
        {
                // Only allow one computation per panel at this time.
                refreshCompute *foundComputePtr = 0;
                unsigned int i;
                for (i=0; i<4; i++)
                {
                        if (currentRefreshCompute[i] && 
                                (currentRefreshCompute[i])->panelName() == mPanelName)
                        {
                                foundComputePtr = currentRefreshCompute[i];
                        }
                }

                // If alread exists, just change the operator if it differs.
                if (foundComputePtr)
                {
                        foundComputePtr->setBufferOperation( mBufferOperation);
                }
                else
                {
                        for (i=0; i<4; i++)
                        {
                                if (!currentRefreshCompute[i])
                                {
                                        currentRefreshCompute[i] = new refreshCompute(mPanelName, mBufferOperation);
                                        break;
                                }
                        }
                }
        }
        catch(MStatus status)
        {
                return status;
        }
        catch(...)
        {
                throw;
        }

        return status;
}

//
// refreshCompute implementation
//
refreshCompute::refreshCompute(const MString &panelName, 
                                                           MbufferOperation postBufferOperation)
{
        MStatus status;

        // Set panel name and operator for post rendering
        mPanelName = panelName;
        mBufferOperation = postBufferOperation;

        // Add the callbacks
        //
        mDeleteId
                = MUiMessage::add3dViewDestroyMsgCallback(panelName,
                                                                                   &refreshCompute::deleteCB,
                                                                                   (void *) this, &status);
        if (mDeleteId == 0)
                status.perror(MString("Could not attach view deletion callback to panel ") +
                                          panelName);

        mPreRenderId
                = MUiMessage::add3dViewPreRenderMsgCallback(panelName,
                                                                                  &refreshCompute::preRenderCB,
                                                                                  (void *) this, &status);
        if (mPreRenderId == 0)
                status.perror(MString("Could not attach view prerender callback to panel ") +
                                          panelName);

        mPostRenderId
                = MUiMessage::add3dViewPostRenderMsgCallback(panelName,
                                                                                   &refreshCompute::postRenderCB,
                                                                                   (void *) this, &status);
        if (mPostRenderId == 0)
                status.perror(MString("Could not attach view postrender callback to panel ") +
                                          panelName);
}

// Clear all callbacks for this compute
void refreshCompute::clearCallbacks()
{       
        if (mDeleteId)
                MMessage::removeCallback(mDeleteId);

        if (mPreRenderId)
                MMessage::removeCallback(mPreRenderId);

        if (mPostRenderId)
                MMessage::removeCallback(mPostRenderId);
}

refreshCompute::~refreshCompute()
{
        clearCallbacks();

        // Reset any global pointer pointing to this compute
        for (unsigned int i=0; i<4; i++)
        {
                if (currentRefreshCompute[i] && 
                        (currentRefreshCompute[i])->panelName() == mPanelName)
                {
                        currentRefreshCompute[i] = 0;
                }
        }
}

// Delete callback
//
void refreshCompute::deleteCB(const MString& panelName, void * data)
{
        refreshCompute *pf = (refreshCompute *) data;

        cout<<"In delete view callback for view "<<panelName.asChar()
                <<". Remove all callbacks."<<endl;

        // Delete callback.
        delete pf;
}

// Pre-render callback
//
void refreshCompute::preRenderCB(const MString& panelName, void * data)
{
        refreshCompute *thisCompute = (refreshCompute *) data;
        if (!thisCompute)
                return;

        M3dView view;
        MStatus status = M3dView::getM3dViewFromModelPanel(panelName, view);
        if (status != MS::kSuccess)
                return;

        int width = 0, height = 0;
        width = view.portWidth( &status );
        if (status != MS::kSuccess || (width < 2))
                return;
        height = view.portHeight( &status );
        if (status != MS::kSuccess || (height < 2))
                return;

        unsigned int vx,vy,vwidth,vheight;
        vx = 0;
        vy = 0;
        vwidth = width / 2;
        vheight = height / 2;
        status = view.pushViewport (vx, vy, vwidth, vheight);

        if (thisCompute->mBufferOperation != kDrawDepthBuffer)
        {
                M3dView view;
                MStatus status = M3dView::getM3dViewFromModelPanel(panelName, view);
                MPoint origin;
                status = view.drawText( MString("Pre render callback: ") + panelName, origin );
        }
}

// Post-render callback
//
void refreshCompute::postRenderCB(const MString& panelName, void * data)
{       
        refreshCompute *thisCompute = (refreshCompute *) data;
        if (!thisCompute)
                return;

        // Get the view if any for the panel
        M3dView view;
        MStatus status = M3dView::getM3dViewFromModelPanel(panelName, view);
        if (status != MS::kSuccess)
                return;

        view.popViewport();

        if (thisCompute->mBufferOperation == kDrawDepthBuffer)
        {
                int width = 0, height = 0;
                width = view.portWidth( &status ) / 2 ;
                if (status != MS::kSuccess || (width < 2))
                        return;
                height = view.portHeight( &status ) / 2 ;
                if (status != MS::kSuccess || (height < 2))
                        return;

                unsigned int numPixels = width * height;

                float *depthPixels = new float[numPixels];
                if (!depthPixels)
                        return;

                unsigned char *colorPixels = new unsigned char[numPixels * 4];
                if (!colorPixels)
                {
                        delete depthPixels;
                        delete colorPixels;
                }

                // Read into a float buffer
                status = view.readDepthMap( 0,0, width, height, (unsigned char *)depthPixels, M3dView::kDepth_Float );

                if (status != MS::kSuccess)
                {
                        delete depthPixels;
                        delete colorPixels;
                        return;
                }

                // Find depth range and remap normalized depth range (-1 to 1) into 0...255
                // for color.
                float *dPtr = depthPixels;
                unsigned int i = 0;

                float zmin = 100.0f; // *dPtr;
                float zmax = -100.0f; // *dPtr;
                for(i=0; i<numPixels; i++)
                {
                        float val = *dPtr; // * 2.0f - 1.0f;
                        if(val < zmin) {
                                zmin = *dPtr;
                        }
                        if(val > zmax) {
                                zmax = *dPtr;
                        }
                        dPtr++;
                }
                float zrange = zmax - zmin;
                //printf("depth values = (%g, %g). Range = %g\n", zmin, zmax, zrange);

                unsigned char *cPtr = colorPixels;

                dPtr = depthPixels;
                for(i=0; i < numPixels; i++)
                {
                        float val = *dPtr; // * 2.0f - 1.0f;
                        //unsigned char depth = (unsigned char)(255.0f * (( (*dPtr)-zmin) / zrange) + zmin );
                        unsigned char depth = (unsigned char)(255.0f * (( (val)-zmin) / zrange) );
                        //unsigned char depth = (unsigned char)(255.0f * val);
                        *cPtr = depth; cPtr++;
                        *cPtr = depth; cPtr++;
                        *cPtr = depth; cPtr++;
                        *cPtr = 0xff;   
                        cPtr++;
                        dPtr++;
                }

                MImage image;
                image.setPixels( colorPixels, width, height );

                // Uncomment next line to test writing buffer to file.
                //image.writeToFile( "C:\\temp\\dumpDepth.iff" );

                // Write all pixels back. The origin of the image (lower left)
                // is used 
                status = view.writeColorBuffer( image, 5, 5 );

                if (depthPixels)
                        delete depthPixels;
                if (colorPixels)
                        delete colorPixels;
        }

        // Do a simple color invert operation on all pixels
        //
        else if (thisCompute->mBufferOperation == kInvertColorBuffer)
        {
                // Optional to read as RGBA. Note that this will be slower
                // since we must swizzle the bytes around from the default
                // BGRA format.
                bool readAsRGBA = true;

                // Read the RGB values from the color buffer
                MImage image;
                status = view.readColorBuffer( image, readAsRGBA );
                if (status != MS::kSuccess)
                        return;

                status = view.writeColorBuffer( image, 5, 5 );

                unsigned char *pixelPtr = (unsigned char*)image.pixels();
                if (pixelPtr)
                {
                        unsigned int width, height;
                        image.getSize( width, height );

                        MImage image2;
                        image2.create( width, height );
                        unsigned char *pixelPtr2 = (unsigned char*)image2.pixels();

                        unsigned int numPixels = width * height;
                        for (unsigned int i=0; i < numPixels; i++)
                        {
                                *pixelPtr2 = (255 - *pixelPtr); 
                                pixelPtr2++; pixelPtr++;
                                *pixelPtr2 = (255 - *pixelPtr); 
                                pixelPtr2++; pixelPtr++;
                                *pixelPtr2 = (255 - *pixelPtr); 
                                pixelPtr2++; pixelPtr++;
                                *pixelPtr2 = 255;       
                                pixelPtr2++; pixelPtr++;
                        }

                        // Write all pixels back. The origin of the image (lower left)
                        // is used 
                        status = view.writeColorBuffer( image2, 5, short(5+height/2) );
                }
        }
}

//
// Plug-in functions
//

MStatus initializePlugin( MObject obj )
{ 
        MStatus   status;
        MFnPlugin plugin( obj, PLUGIN_COMPANY, "6.5", "Any");

        // Register the command so we can actually do some work
        //
        status = plugin.registerCommand("viewCallbackTest",
                                                                        viewCallbackTest::creator,
                                                                        viewCallbackTest::newSyntax);

        if (!status)
        {
                status.perror("registerCommand");
        }

        return status;
}

MStatus uninitializePlugin( MObject obj)
{
        MStatus   status;
        MFnPlugin plugin( obj );

        // Remove all computation class + callbacks
        for (unsigned int i=0; i<4; i++)
        {
                delete currentRefreshCompute[i];
                currentRefreshCompute[i] = 0;
        }

        // Deregister the command
        //
        status = plugin.deregisterCommand("viewCallbackTest");

        if (!status)
        {
                status.perror("deregisterCommand");
        }

        return status;
}


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