meshOpFty.cpp

//-
// ==========================================================================
// Copyright 1995,2006,2008 Autodesk, Inc. All rights reserved.
//
// Use of this software is subject to the terms of the Autodesk
// license agreement provided at the time of installation or download,
// or which otherwise accompanies this software in either electronic
// or hard copy form.
// ==========================================================================
//+

#include "meshOpFty.h"

meshOpFty::meshOpFty()
//
//      Description:
//              meshOpFty constructor
//
{
        fComponentIDs.clear();
}

meshOpFty::~meshOpFty()
//
//      Description:
//              meshOpFty destructor
//
{}

void meshOpFty::setMesh( MObject& mesh )
//
//      Description:
//              Sets the mesh object for the factory to operate on
//
{
        fMesh = mesh;
}

void meshOpFty::setComponentList( MObject& componentList )
//
//      Description:
//              Sets the list of the components for the factory to operate on
//
{
        fComponentList = componentList;
}


void meshOpFty::setComponentIDs( MIntArray& componentIDs )
//
//      Description:
//              Sets the list of the components for the factory to operate on
//
{
        fComponentIDs = componentIDs;
}

void meshOpFty::setMeshOperation( MeshOperation operationType )
//
//      Description:
//              Sets the mesh operation for the factory to execute
//
{
        fOperationType = operationType;
}


MFn::Type meshOpFty::getExpectedComponentType( MeshOperation operationType )
{
        switch (operationType)
        {
        case kSubdivideEdges: return MFn::kMeshEdgeComponent;
        case kSubdivideFaces: return MFn::kMeshPolygonComponent;
        case kExtrudeEdges: return MFn::kMeshEdgeComponent;
        case kExtrudeFaces: return MFn::kMeshPolygonComponent;
        case kCollapseEdges: return MFn::kMeshEdgeComponent;
        case kCollapseFaces: return MFn::kMeshPolygonComponent;
        case kDuplicateFaces: return MFn::kMeshPolygonComponent;
        case kExtractFaces: return MFn::kMeshPolygonComponent;
        case kSplitLightning: return MFn::kMeshPolygonComponent;

        default: return MFn::kInvalid;
        }
}

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