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polyEditUVShell()
Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.
polyEditUVShell is undoable, queryable, and NOT editable.
Command edits uv shells on polygonal objects. When used with the query flag, it returns the transformation values associated with the specified components.boolean | Success or Failure. |
In query mode, return type is based on queried flag.
import maya.cmds as cmds # To query the u and v values of selected uvs: cmds.polyEditUVShell( query=True ) # To tweak the u and v values of selected uvs: cmds.polyEditUVShell( relative=True, uValue=0.05925926, vValue=0.05555556 ) # To rotate selected uv points about a pivot: cmds.polyEditUVShell( pivotU=0.5, pivotV=0.5, angle=-15 )