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editDisplayLayerMembers([fullNames=boolean], [noRecurse=boolean])
Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.
editDisplayLayerMembers is undoable, queryable, and NOT editable.
This command is used to query and edit membership of display layers. No equivalent 'remove' command is necessary since all objects must be in exactly one display layer. Removing an object from a layer can be accomplished by adding it to a different layer.| int | Number of objects added to the layer |
| string[] | Query: List of objects in layer |
In query mode, return type is based on queried flag.
| Long name (short name) | Argument types | Properties | ||
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noRecurse(nr)
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boolean
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fullNames(fn)
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boolean
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import maya.cmds as cmds cmds.editDisplayLayerMembers( 'displayLayer1', 'sphere1', 'cone1' ) # Result : 2 cmds.editDisplayLayerMembers( 'displayLayer1', query=True ) # Result : sphere1 cone1 cmds.editDisplayLayerMembers( 'displayLayer1', 'expression1', 'sphere2' ) # Warning : Only DAG objects can be in a display layer. 'expression1' ignored. # Result : 1