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Synopsis

texSelectShortestPathCtx

texSelectShortestPathCtx is undoable, queryable, and editable.

Creates a new context to select shortest edge path between two vertices or UVs in the texture editor window.

Return value

None

In query mode, return type is based on queried flag.

MEL examples

// To create a new poly shortest edge path context:
//
texSelectShortestPathCtx PolyTexShortestPath;