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Synopsis

rebuildSurface [-caching boolean] [-constructionHistory boolean] [-degreeU int] [-degreeV int] [-direction int] [-endKnots int] [-fitRebuild int] [-keepControlPoints boolean] [-keepCorners boolean] [-keepRange int] [-name string] [-nodeState int] [-object boolean] [-polygon int] [-rebuildType int] [-replaceOriginal boolean] [-spansU int] [-spansV int] [-tolerance linear] surface [surface]

rebuildSurface is undoable, queryable, and editable.

This command rebuilds a surface by modifying its parameterization. In some cases the shape of the surface may also change. The rebuildType (-rt) attribute determines how the surface is rebuilt.

The optional second surface can be used to specify a reference parameterization.

Return value

string[]Object name and node name

In query mode, return type is based on queried flag.

Flags

caching, constructionHistory, degreeU, degreeV, direction, endKnots, fitRebuild, keepControlPoints, keepCorners, keepRange, name, nodeState, object, polygon, rebuildType, replaceOriginal, spansU, spansV, tolerance
Long name (short name) Argument types Properties
-rebuildType(-rt) int createqueryedit
The rebuild type: 0 - uniform, 1 - reduce spans, 2 - match knots, 3 - remove multiple knots, 4 - force non rational 5 - rebuild ends 6 - trim convert (uniform) 7 - into Bezier mesh
Default: 0
-direction(-dir) int createqueryedit
The direction in which to rebuild: 0 - U, 1 - V, 2 - Both U and V
Default: 2
-spansU(-su) int createqueryedit
The number of spans in the u direction in resulting surface. Used only when rebuildType is 0 - uniform. If 0, keep the same number of spans as the original surface.
Default: 4
-spansV(-sv) int createqueryedit
The number of spans in the v direction in resulting surface. Used only when rebuildType is 0 - uniform. If 0, keep the same number of spans as the original surface.
Default: 4
-degreeU(-du) int createqueryedit
The degree of the resulting surface in the u direction 0 - maintain current, 1 - linear, 2 - quadratic, 3 - cubic, 5 - quintic, 7 - heptic
Default: 3
-degreeV(-dv) int createqueryedit
The degree of the resulting surface in the v direction 0 - maintain current, 1 - linear, 2 - quadratic, 3 - cubic, 5 - quintic, 7 - heptic
Default: 3
-tolerance(-tol) linear createqueryedit
The tolerance with which to rebuild
Default: 0.01
-endKnots(-end) int createqueryedit
End conditions for the surface 0 - uniform end knots, 1 - multiple end knots,
Default: 0
-keepCorners(-kc) boolean createqueryedit
The corners of the resulting surface will not change from the corners of the input surface.
Default: true
-keepRange(-kr) int createqueryedit
Determine the parameterization for the resulting surface. 0 - reparameterize the resulting surface from 0 to 1; 1 - keep the original surface parameterization; 2 - reparameterize the result from 0 to number of spans
Default: 1
-keepControlPoints(-kcp) boolean createqueryedit
Use the control points of the input surface. This forces uniform parameterization unless rebuildType is 2 (match knots)
Default: false
-fitRebuild(-fr) int createqueryedit
Specify the type of rebuild method to be used: 0 - Convert Classic, the default and original convert method. 1 - Fit using the least squares fit method. 2 - Convert Match, alternate matching convert method. 3 - Convert Grid, uses a grid-based fit algorithm.
Default: 0
Advanced flags
-caching(-cch) boolean createqueryedit
Modifies the node caching mode. See the node documentation for more information.
Note: For advanced users only.
-nodeState(-nds) int createqueryedit
Modifies the node state. See the node documentation for more information.
Note: For advanced users only.
Common flags
-name(-n) string create
Name the resulting object
-constructionHistory(-ch) boolean create
Turn the construction history on or off
-object(-o) boolean create
Create the result, or just the dependency node
-replaceOriginal(-rpo) boolean create
Create "in place" (i.e., replace)
-polygon(-po) int create
The value of this argument controls the type of the object created by this operation
  • 0: nurbs surface
  • 1: polygon (use nurbsToPolygonsPref to set the parameters for the conversion)
  • 2: subdivision surface (use nurbsToSubdivPref to set the parameters for the conversion)
  • 3: Bezier surface
  • 4: subdivision surface solid (use nurbsToSubdivPref to set the parameters for the conversion)

Flag can appear in Create mode of command Flag can appear in Edit mode of command
Flag can appear in Query mode of command Flag can be used more than once in a command.

MEL examples

// rebuild the surface using uniform parameterization
// The rebuilt surface will have 5 spans in u and
// 10 spans in v
rebuildSurface -rt 0 -dir 2 -su 5 -sv 10;

// rebuild the surface by removing its redundant spans
rebuildSurface -rt 1;

// rebuild the surface by matching the u parameterization
// of another surface. surface1 is the surface to rebuild
// surface2 is the reference surface
rebuildSurface -rt 2 -dir 0 surface1 surface2;

// rebuild the surface by removing all multiple interior knots
rebuildSurface -rt 3;

// rebuild the surface using uniform parameterization
rebuildSurface -rt 4;