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Synopsis

polyChipOff [-attraction float] [-caching boolean] [-constructionHistory boolean] [-duplicate boolean] [-gravity linear linear linear] [-gravityX linear] [-gravityY linear] [-gravityZ linear] [-keepFacesTogether boolean] [-localDirection linear linear linear] [-localDirectionX linear] [-localDirectionY linear] [-localDirectionZ linear] [-localRotate angle angle angle] [-localRotateX angle] [-localRotateY angle] [-localRotateZ angle] [-localScale float float float] [-localScaleX float] [-localScaleY float] [-localScaleZ float] [-localTranslate linear linear linear] [-localTranslateX linear] [-localTranslateY linear] [-localTranslateZ linear] [-magnX linear] [-magnY linear] [-magnZ linear] [-magnet linear linear linear] [-name string] [-nodeState int] [-offset float] [-pivot linear linear linear] [-pivotX linear] [-pivotY linear] [-pivotZ linear] [-random float] [-rotate angle angle angle] [-rotateX angle] [-rotateY angle] [-rotateZ angle] [-scale float float float] [-scaleX float] [-scaleY float] [-scaleZ float] [-translate linear linear linear] [-translateX linear] [-translateY linear] [-translateZ linear] [-weight float] [-worldSpace boolean]

polyChipOff is undoable, queryable, and editable.

Extract facets. Faces can be extracted separately or together, and manipulations can be performed either in world or object space.

Return value

stringThe node name.

In query mode, return type is based on queried flag.

Related

polyAppend, polyAppendVertex, polyBevel, polyCreateFacet, polyExtrudeEdge, polyExtrudeFacet, polySmooth, polySplit, polySplitVertex, polySubdivideEdge, polySubdivideFacet, polyTriangulate

Flags

attraction, caching, constructionHistory, duplicate, gravity, gravityX, gravityY, gravityZ, keepFacesTogether, localDirection, localDirectionX, localDirectionY, localDirectionZ, localRotate, localRotateX, localRotateY, localRotateZ, localScale, localScaleX, localScaleY, localScaleZ, localTranslate, localTranslateX, localTranslateY, localTranslateZ, magnX, magnY, magnZ, magnet, name, nodeState, offset, pivot, pivotX, pivotY, pivotZ, random, rotate, rotateX, rotateY, rotateZ, scale, scaleX, scaleY, scaleZ, translate, translateX, translateY, translateZ, weight, worldSpace
Long name (short name) Argument types Properties
-keepFacesTogether(-kft) boolean createqueryedit
This flag specifies how to chip off facets. If "on", facets are pulled together (connected ones stay connected), otherwise they are pulled independentely.
C: Default is "on".
Q: When queried, this flag returns an int.
-duplicate(-dup) boolean createqueryedit
If "on", facets are duplicated, otherwise original facets are removed.
C: Default is "on".
Q: When queried, this flag returns an int.
-worldSpace(-ws) boolean createqueryedit
This flag specifies which reference to use. If "on" : all geometrical values are taken in world reference. If "off" : all geometrical values are taken in object reference.
C: Default is "off".
Q: When queried, this flag returns an int.
-random(-ran) float createqueryedit
This flag specifies the random value for all parameters.
C: Default is 0.0. The range is [-10.0, 10.0].
Q: When queried, this flag returns a float.

Global Values

-translate(-t) linear linear linear createqueryedit
This flag specifies the translation vector.
C: Default is 0.0 0.0 0.0.
Q: When queried, this flag returns a float[3].
-translateX(-tx) linear createqueryedit
This flag specifies the X translation vector.
C: Default is 0.0.
Q: When queried, this flag returns a float.
-translateY(-ty) linear createqueryedit
This flag specifies the Y translation vector.
C: Default is 0.0.
Q: When queried, this flag returns a float.
-translateZ(-tz) linear createqueryedit
This flag specifies the Z translation vector.
C: Default is 0.0.
Q: When queried, this flag returns a float.
-rotate(-ro) angle angle angle createqueryedit
This flag specifies the rotation angles around X, Y, Z.
C: Default is 0.0 0.0 0.0.
Q: When queried, this flag returns a float[3].
-rotateX(-rx) angle createqueryedit
This flag specifies the rotation angle around X.
C: Default is 0.0.
Q: When queried, this flag returns a float.
-rotateY(-ry) angle createqueryedit
This flag specifies the rotation angle around Y.
C: Default is 0.0.
Q: When queried, this flag returns a float.
-rotateZ(-rz) angle createqueryedit
This flag specifies the rotation angle around Z.
C: Default is 0.0.
Q: When queried, this flag returns a float.
-scale(-s) float float float createqueryedit
This flag specifies the scaling vector.
C: Default is 1.0 1.0 1.0.
Q: When queried, this flag returns a float[3].
-scaleX(-sx) float createqueryedit
This flag specifies X for scaling vector.
C: Default is 1.0.
Q: When queried, this flag returns a float.
-scaleY(-sy) float createqueryedit
This flag specifies Y for scaling vector.
C: Default is 1.0.
Q: When queried, this flag returns a float.
-scaleZ(-sz) float createqueryedit
This flag specifies Z for scaling vector.
C: Default is 1.0.
Q: When queried, this flag returns a float.
-pivot(-pvt) linear linear linear createqueryedit
This flag specifies the pivot for scaling and rotation.
C: Default is 0.0 0.0 0.0.
Q: When queried, this flag returns a float[3].
-pivotX(-pvx) linear createqueryedit
This flag specifies the X pivot for scaling and rotation.
C: Default is 0.0.
Q: When queried, this flag returns a float.
-pivotY(-pvy) linear createqueryedit
This flag specifies the Y pivot for scaling and rotation.
C: Default is 0.0.
Q: When queried, this flag returns a float.
-pivotZ(-pvz) linear createqueryedit
This flag specifies the Z pivot for scaling and rotation.
C: Default is 0.0.
Q: When queried, this flag returns a float.

Local Values

-offset(-off) float createqueryedit
This flag specifies the local offset.
C: Default is 0.0.
Q: When queried, this flag returns a float.
-localTranslate(-lt) linear linear linear createqueryedit
This flag specifies the local translation vector.
C: Default is 0.0 0.0 0.0.
Q: When queried, this flag returns a float[3].
-localTranslateX(-ltx) linear createqueryedit
This flag specifies the X local translation vector.
C: Default is 0.0.
Q: When queried, this flag returns a float.
-localTranslateY(-lty) linear createqueryedit
This flag specifies the Y local translation vector.
C: Default is 0.0.
Q: When queried, this flag returns a float.
-localTranslateZ(-ltz) linear createqueryedit
This flag specifies the Z local translation vector.
C: Default is 0.0.
Q: When queried, this flag returns a float.
-localRotate(-lr) angle angle angle createqueryedit
This flag specifies the local rotations : (slantRot, slantRoll, twistRot).
C: Default is 0.0 0.0 0.0.
Q: When queried, this flag returns a float[3]. Local rotation (slantRot, slantRoll, twistRot).
-localRotateX(-lrx) angle createqueryedit
This flag specifies local rotation X angle (Slant Rot around slantAxis).
C: Default is 0.0. The range is [0, 360].
Q: When queried, this flag returns a float.
-localRotateY(-lry) angle createqueryedit
This flag specifies local rotation Y angle (Slant Roll of slantAxis).
C: Default is 0.0. The range is [0, 180].
Q: When queried, this flag returns a float.
-localRotateZ(-lrz) angle createqueryedit
This flag specifies local rotation Z angle (Twist around normal).
C: Default is 0.0. The range is [0, 360].
Q: When queried, this flag returns a float.
-localDirection(-ld) linear linear linear createqueryedit
This flag specifies the local slant axis (see local rotation).
C: Default is 0.0 0.0 1.0.
Q: When queried, this flag returns a float[3].
-localDirectionX(-ldx) linear createqueryedit
This flag specifies X for the local slant axis.
C: Default is 0.0.
Q: When queried, this flag returns a float.
-localDirectionY(-ldy) linear createqueryedit
This flag specifies Y for the local slant axis.
C: Default is 0.0.
Q: When queried, this flag returns a float.
-localDirectionZ(-ldz) linear createqueryedit
This flag specifies Y for the local slant axis.
C: Default is 1.0.
Q: When queried, this flag returns a float.
-localScale(-ls) float float float createqueryedit
This flag specifies the local scaling vector.
C: Default is 1.0 1.0 1.0.
Q: When queried, this flag returns a float[3].
-localScaleX(-lsx) float createqueryedit
This flag specifies X for local scaling vector.
C: Default is 1.0.
Q: When queried, this flag returns a float.
-localScaleY(-lsy) float createqueryedit
This flag specifies Y for local scaling vector.
C: Default is 1.0.
Q: When queried, this flag returns a float.
-localScaleZ(-lsz) float createqueryedit
This flag specifies Z for local scaling vector : Flattening.
C: Default is 1.0. The range is [0.0, 1.0].
Q: When queried, this flag returns a float.

Dynamic Values

-weight(-w) float createqueryedit
This flag specifies the weight, related to gravity.
C: Default is 0.0.
Q: When queried, this flag returns a float.
-gravity(-g) linear linear linear createqueryedit
This flag specifies the gravity vector.
C: Default is 0.0 -1.0 0.0.
Q: When queried, this flag returns a float[3].
-gravityX(-gx) linear createqueryedit
This flag specifies X for the gravity vector.
C: Default is 0.0.
Q: When queried, this flag returns a float.
-gravityY(-gy) linear createqueryedit
This flag specifies Y for the gravity vector.
C: Default is -1.0.
Q: When queried, this flag returns a float.
-gravityZ(-gz) linear createqueryedit
This flag specifies Z for the gravity vector.
C: Default is 0.0.
Q: When queried, this flag returns a float.
-attraction(-att) float createqueryedit
This flag specifies the attraction, related to magnet.
C: Default is 0.0. The range is [-2.0, 2.0].
Q: When queried, this flag returns a float.
-magnet(-m) linear linear linear createqueryedit
This flag specifies the magnet vector.
C: Default is 0.0 0.0 0.0.
Q: When queried, this flag returns a float[3].
-magnX(-mx) linear createqueryedit
This flag specifies X for the magnet vector.
C: Default is 0.0.
Q: When queried, this flag returns a float.
-magnY(-my) linear createqueryedit
This flag specifies Y for the magnet vector.
C: Default is 0.0.
Q: When queried, this flag returns a float.
-magnZ(-mz) linear createqueryedit
This flag specifies Z for the magnet vector.
C: Default is 0.0.
Q: When queried, this flag returns a float.
Common flags
-name(-n) string create
Give a name to the resulting node.
-constructionHistory(-ch) boolean createquery
Turn the construction history on or off (where applicable). If construction history is on then the corresponding node will be inserted into the history chain for the mesh. If construction history is off then the operation will be performed directly on the object.
Note: If the object already has construction history then this flag is ignored and the node will always be inserted into the history chain.
-caching(-cch) boolean createedit
Toggle caching for all attributes so that no recomputation is needed
-nodeState(-nds) int
Defines how to evaluate the node.
  • 0: Normal
  • 1: PassThrough
  • 2: Blocking
  • 3: Internally disabled. Will return to Normal state when enabled
  • 4: Internally disabled. Will return to PassThrough state when enabled
  • 5: Internally disabled. Will return to Blocking state when enabled

Flag can appear in Create mode of command Flag can appear in Edit mode of command
Flag can appear in Query mode of command Flag can be used more than once in a command.

MEL examples

// Duplicate
polyPlane -n plg -w 10 -h 10;
polyChipOff -dup on -ltz 1 plg.f[71:72] plg.f[81:82];
//facets are duplicated and translated in local space

// Extract
polyChipOff -dup off -ty 1 plg.f[11:12] plg.f[21:22];
//facets are extracted and translated in world space

// Separate
polyChipOff -dup off -kft off -ls .5 .5 0 plg.f[15:16] plg.f[23:24];
//facets are extracted then scaled separately

// Together
polyChipOff -dup off -kft on -ls .5 .5 0 plg.f[73:74] plg.f[83:84];
//facets are extracted then scaled together