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Synopsis

dynConnectToTime

For each selected particle, nParticle, nCloth, nucleus or emitter object, if that object's current time attribute has no incoming connection, this action makes a connection from time1.outTime. This action is useful when you have duplicated a particle or emitter object without duplicating connections, or in some other way broken the object's input to current time, and you want to re-establish the default input from time1.

Return value

None

Arguments

Variable Name Variable Type Description
None.

MEL examples

  dynConnectToTime;