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Synopsis

attributeName [-leaf boolean] [-long] [-nice] [-short]

attributeName is NOT undoable, NOT queryable, and NOT editable.

This command takes one "node.attribute"-style specifier on the command line and returns either the attribute's long, short, or nice name. (The "nice" name, or UI name, is the name used to display the attribute in Maya's interface, and may be localized when running Maya in a language other than English.) If more than one "node.attribute" specifier is given on the command line, only the first valid specifier is processed.

Return value

string

Keywords

query, attribute, nice, name

Related

attributeInfo, attributeQuery

Flags

leaf, long, nice, short
Long name (short name) Argument types Properties
-nice(-n) create
Returns names in "nice name" format like "Translate X"
-long(-l) create
Returns names in "long name" format like "translateX"
-short(-s) create
Returns names in "short name" format like "tx"
-leaf(-lf) boolean create
When false, shows parent multi attributes (like "controlPoints[2].xValue"). When true, shows only the leaf-level attribute name (like "xValue"). Default is true

Flag can appear in Create mode of command Flag can appear in Edit mode of command
Flag can appear in Query mode of command Flag can be used more than once in a command.

MEL examples

attributeName -nice persp.tx;
// Result: Translate X //
attributeName -short persp.translateX;
// Result: tx //
attributeName -long persp.tx;
// Result: translateX //
attributeName -leaf true nurbsSphere1.controlPoints[50].xValue
// Result: X Value //
attributeName -leaf false nurbsSphere1.controlPoints[50].xValue
// Result: Control Points[50].X Value //