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Hierarchical subdivision surfaces are supported by mental ray versions prior to 3.2 when the mental matter library libmisubdiv.so is linked in. This library implements the Loop subdivision scheme for triangle meshes, and the Catmull-Clark subdivision scheme for quadrilateral meshes. The following features are available with this library:
mental ray 3.2 and later have subdivision surface rendering (but not modeling) support built in, and require no external library. Also, mental ray 3.2 performs displacement mapping during computation of the limit surface, using a single approximation setting for the entire tessellation.
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