static bool | doesRenderEditorExist ()
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static MStatus | setCurrentCamera ( MDagPath & camera )
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static MStatus | getRenderRegion ( unsigned int& left, unsigned int& right, unsigned int& bottom, unsigned int& top )
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static MStatus | startRender ( unsigned int width, unsigned int height, bool doNotClearBackground = false, bool immediateFeedback = false )
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static MStatus | startRegionRender ( unsigned int imageWidth, unsigned int imageHeight, unsigned int regionLeft, unsigned int regionRight, unsigned int regionBottom, unsigned int regionTop, bool doNotClearBackground = false, bool immediateFeedback = false )
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static MStatus | updatePixels ( unsigned int left, unsigned int right, unsigned int bottom, unsigned int top, RV_PIXEL* pPixels )
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static MStatus | refresh ( unsigned int left, unsigned int right, unsigned int bottom, unsigned int top )
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static MStatus | endRender ()
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