| General Limitations Common To All Cards |
| Limitation |
Shading maps with file textures may look incorrect in Hardware Shade |
| Solution/Workaround |
Use procedural textures or do not use pure white values in the file texture |
| Limitation |
Pull down cascading
menus in rare cases may fail to accept mouse input |
| Solution/Workaround |
Do not
release mouse button when selecting cascading menu items or restart
Alias |
| Limitation |
Missing refresh when using mouse scroll wheel to dolly camera in Hardware Shade mode |
| Solution/Workaround |
This only occurs when Anti-Aliasing is enabled in the Hardware Shade settings |
| Limitation |
Pick boxes in Action Window leave trails |
| Solution/Workaround |
This is only a display artifact which is cleared when a window refresh occurs |
| Limitation |
Slow
selection performance with Anti-Aliased surface display. This is more noticeable with large datasets |
| Solution/Workaround |
Disable
driver controlled Anti-Aliasing in driver control panel or Application
control Anti-Aliasing through Preferences->General
Preferences->Draw |
| Windows Vista: Common to All Cards |
| Limitation |
Erratic turntable performance when viewed with timeslider on dual monitor configurations |
| Solution/Workaround |
Disable timeslider or run on single display |
| Limitation |
Intermittent selection performance degradation if AntiAliasing is enabled with 'Export Image' |
| Solution/Workaround |
Restart application if you encounter this problem. |
| Limitation |
Pick boxes in Action Window leave trails |
| Solution/Workaround |
This is only a display artifact which is cleared when a window refresh occurs |
| Limitation |
Slow
selection performance with Anti-Aliased surface display. This is more noticeable with large datasets |
| Solution/Workaround |
Disable
driver controlled Anti-Aliasing in driver control panel or Application
control Anti-Aliasing through Preferences->General
Preferences->Draw |
| Common To All NVIDIA |
| Limitation |
In some cases Marking Menu performance will be extremely poor. This is not a general problem and has only been reported in isolated cases. |
| Solution/Workaround |
Changing to another 3D preset in the driver has been reported to fix the slow Marking Menu performance. |
| Limitation |
Very poor performance and stability when 3D profile is not set to AliasSTUDIO in the Nvidia driver Control Panel |
| Solution/Workaround |
This will be addressed in a upcoming Nvidia driver. For current drivers be sure to set the AliasSTUDIO 3D profile. |
| Limitation |
Slower framerates when running DualView display configurations |
| Solution/Workaround |
Consider
using a Horiztontal Span configuration instead of DualView if you
notice significant performance loss when running Alias |
| Limitation |
Slower than expected
framerates with animation playback and interactive draw speed |
| Solution/Workaround |
Disable hardware
overlays in Advanced OpenGL driver properties |
| Common To All ATI |
| Limitation |
Poor performance with single sided shading in Hardware Shade |
| Limitation |
ViewCube can contribute to a perceivable performance degredation with draw speed |
| Solution/Workaround |
Disable ViewCube in General Preferences |
| Limitation |
Significant
drop in interactive performance both with playback framerate and
selection if there are open windows obscuring any of the Alias
viewports |
| Solution/Workaround |
Use Windows Classic
Theme under Display Properties |
| Limitation |
Display
artifacts may occur during modifications to shader attributes or
Hardware Shade settings while Hardware Shade is active. These artifacts
should only be momentary and are cleared with a refresh |
| Limitation |
Slow
selection performance with anti-aliased surface display |
| Solution/Workaround |
Disable Anti-aliased
surface shading in Preferences->General Preferences->Draw and
restart Alias |