Picking

Picking is the calculation of the intersection of a line and a mesh. Mudbox uses different solutions in the following cases:

Selection and Picking Classes

These classes are primarily used for selecting points on a mesh, or objects in a scene. The Picker class can be used for defining plug-ins that customize how objects are selected on a vector.

  • Picker - These objects are used as part of the map extraction process.
  • ScreenSpacePicker - These objects are used to translate the user action of clicking in the view into a picked.
  • Selector - This base class represents any shape in 3d space. Used for selection.
  • SurfacePoint - Describes a location somewhere on the surface of a Mesh.