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TargetLocation Member List

This is the complete list of members for TargetLocation, including all inherited members.

AddFlag(Flags eFlagToAdd) const TargetLocationinline
Align(void)SurfacePoint
CalculateSmoothData(const MapExtractor *)TargetLocation
FaceCoordinates(void) const SurfacePoint
FaceIndex(void) const SurfacePoint
Fill(class mudbox::Mesh *pMesh, unsigned int iFaceIndex, float fFaceU, float fFaceV, float fDiameter=1.0f)TargetLocation
mudbox::SurfacePoint::Fill(class Mesh *pMesh, unsigned int iFaceIndex, const Vector &vStart, const Vector &vEnd, bool bTwoSide=false, bool bOriginalPosition=false)SurfacePoint
mudbox::SurfacePoint::Fill(class Mesh *pMesh, unsigned int iFaceIndex, float fFaceU, float fFaceV)SurfacePoint
mudbox::SurfacePoint::Fill(class Mesh *pMesh, unsigned int iFaceIndex, const Vector &vLocalPosition, bool bRecalculatePosition)SurfacePoint
FillNSided(class mudbox::Mesh *pMesh, unsigned int iFaceIndex, const mudbox::Vector &vPosition, float fDiameter=1.0f)TargetLocation
FillUsingUV(class mudbox::Mesh *pMesh, unsigned int iFaceIndex, float fU, float fV, mudbox::SurfaceSmoother *pSS=NULL, float fDiameter=1.0f)TargetLocation
flagLocalMirror enum valueTargetLocation
flagMirrorX enum valueTargetLocation
flagMirrorY enum valueTargetLocation
flagMirrorZ enum valueTargetLocation
Flags enum nameTargetLocation
LocalNormal(void) const SurfacePoint
LocalPosition(void) const SurfacePoint
m_aLayoutDataTargetLocation
m_bSideSurfacePoint
m_bTangentTargetLocation
m_fDiameterTargetLocation
m_fReferenceFaceUTargetLocation
m_fReferenceFaceVTargetLocation
m_fRelativeRangeSurfacePoint
m_iFaceIndexSurfacePoint
m_iFlagsTargetLocationmutable
m_iIndexTargetLocation
m_iReferenceFaceIndexTargetLocation
m_pMeshSurfacePoint
m_pTGSurfacePoint
m_vFaceCoordinatesSurfacePointmutable
m_vLocalNormalSurfacePoint
m_vLocalPositionSurfacePoint
Mesh(void) const SurfacePoint
Mirror(void)SurfacePoint
Serialize(Stream &s)SurfacePoint
SetTangentGenerator(TangentGenerator *pGenerator)SurfacePoint
SurfacePoint(void)SurfacePointinline
SurfacePoint(class Mesh *pMesh, unsigned int iVertexIndex, unsigned int iFaceIndex)SurfacePoint
TangentBase(void) const TargetLocationinline
TargetLocation(void)TargetLocationinline
TargetLocation(class mudbox::Mesh *pMesh, unsigned int iVertexIndex, unsigned int iFaceIndex)TargetLocationinline
TextureCoordinate(void) const SurfacePoint
WorldNormal(void) const SurfacePoint
WorldPosition(void) const SurfacePoint
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