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FBScene Member List

This is the complete list of members for FBScene, including all inherited members.

ActorFacesFBScene
ActorsFBScene
AddWrapper(FBScriptWrapper *)FBWrapperHolder
AudioClipsFBScene
BeginChange()FBPlugprotected
CamerasFBScene
CandidateEvaluationAndResolve()FBScene
CharacterExtensionsFBScene
CharacterFacesFBScene
CharacterMarkerSetsFBScene
CharacterPosesFBScene
CharactersFBScene
ClassGroupNameFBPlugprotectedstatic
ClassName() overrideFBComponentvirtual
CleanEmptyGroups()FBScene
CleanEmptyRelationConstraints()FBScene
CleanEmptySets()FBScene
CleanInactiveConstraints()FBScene
CleanRelationConstraintsUnusedBoxes()FBScene
CleanUnusedAudioClips()FBScene
CleanUnusedMaterials()FBScene
CleanUnusedShaders()FBScene
CleanUnusedTextures()FBScene
CleanUnusedVideoClips()FBScene
Clear()FBScene
ComponentsFBScene
ConnectDst(FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlugprotected
ConnectDstAt(int pSrc_DstIndex, FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlugprotected
ConnectSrc(FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlugprotected
ConnectSrcAt(int pDst_SrcIndex, FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlugprotected
ConstraintsFBScene
ConstraintSolversFBScene
ControlSetsFBScene
DeformersFBScene
Destroy(int IsLocal=0)=0IObjectpure virtual
DevicesFBScene
DisableObjectFlags(FBObjectFlag pFlags)FBComponent
DisconnectAllDst()FBPlugprotected
DisconnectAllSrc()FBPlugprotected
DisconnectDst(FBPlug *pDst)FBPlugprotected
DisconnectDstAt(int pIndex)FBPlugprotected
DisconnectSrc(FBPlug *pSrc)FBPlugprotected
DisconnectSrcAt(int pIndex)FBPlugprotected
EnableObjectFlags(FBObjectFlag pFlags)FBComponent
EndChange()FBPlugprotected
Evaluate()FBScene
EvaluateDeformations()FBScene
FBComponent(HIObject pObject)FBComponent
FBComponentGetLongName(FBComponent *pObject)FBComponentstatic
FBComponentGetName(FBComponent *pObject)FBComponentstatic
FBComponentSetLongName(FBComponent *pObject, const char *pName)FBComponentstatic
FBComponentSetName(FBComponent *pObject, const char *pName)FBComponentstatic
FBCreate()FBComponentvirtual
FBDelete()FBScenevirtual
FBDestroy()FBComponentvirtual
FBScene(HIObject pObject)FBScene
FBWrapperHolder()FBWrapperHolder
FilePathFBScene
FileReferencesFBScene
FolderFBComponent
FoldersFBScene
GetContentModified(FBPlugModificationFlag pFlag)FBPlugprotected
GetDst(int pIndex)FBPlugprotected
GetDstCount()FBPlugprotected
GetDstType(int pIndex)FBPlugprotected
GetFullName(void)FBComponent
GetInternalClassId()FBComponentstatic
GetObjectFlags()FBComponent
GetObjectStatus(FBObjectStatus pStatus)FBComponent
GetOwned(int pIndex)FBPlugprotected
GetOwnedCount()FBPlugprotected
GetOwner()FBPlugprotected
GetOwnerFileReference(void)FBComponent
GetOwnerNamespace(void)FBComponent
GetPlugConnectionModifiedList(FBPlugList &pPlugList, FBPlugModificationFlag pConnectionModificatonFlag, bool pAddRemove)FBPlugprotected
GetScriptsPaths(FBStringList &pPathList)FBScene
GetSelfModified(FBPlugModificationFlag pFlag)FBPlugprotected
GetSrc(int pIndex)FBPlugprotected
GetSrcCount()FBPlugprotected
GetSrcType(int pIndex)FBPlugprotected
GetStatusFlag(FBPlugStatusFlag pStatus) const FBPlugprotected
GetTypeId()FBComponentvirtual
GetWrapper()FBWrapperHolder
GroupsFBScene
HandlesFBScene
HardSelect()FBComponent
HasObjectFlags(FBObjectFlag pFlags)FBComponent
HUDsFBScene
IQuery(kInterfaceID pInterfaceID, int IsLocal=0)=0IObjectpure virtual
Is(int pTypeId)FBComponentvirtual
IsSDKComponent()FBPlugprotected
KeyingGroupsFBScene
LightsFBScene
LongNameFBComponent
mAllocatedFBPlugprotected
MarkerSetsFBScene
MaterialsFBScene
mGlobalTypeInfoFBPlugprotectedstatic
mObjectFBPlugprotected
ModelOpticalsFBScene
ModelSkeletonsFBScene
MotionClipsFBScene
MoveSrcAt(int pIndex, int pAtIndex)FBPlugprotected
MoveSrcAt(FBPlug *pSrc, FBPlug *pAtSrc)FBPlugprotected
mSDKComponentFBPlugprotected
NameFBComponent
NamespaceCleanup()FBScene
NamespaceDelete(const char *pNamespace)FBScene
NamespaceDeleteContent(const char *pNamespace, FBPlugModificationFlag pModificationFlags=kFBPlugAllContent, bool pRecursive=true, int pTypeInfo=FBPlug::TypeInfo, bool pExactTypeMatch=false)FBScene
NamespaceEmpty(const char *pNamespace)FBScene
NamespaceExist(const char *pNamespace)FBScene
NamespaceExport(const char *pNamespace, const char *pFilePath, bool pASCIIFormat=false)FBScene
NamespaceGet(const char *pNamespace)FBScene
NamespaceGetChildrenList(FBStringList &pNamespaceList, const char *pNamespace=((void *) 0), bool pRecursive=true)FBScene
NamespaceGetContentList(FBComponentList &pContentList, const char *pNamespace, FBPlugModificationFlag pModificationFlags=kFBPlugAllContent, bool pRecursive=true, int pTypeInfo=FBPlug::TypeInfo, bool pExactTypeMatch=false)FBScene
NamespaceGetOwnerFileReference(const char *pNamespace)FBScene
NamespaceImport(const char *pNamespace, const char *pFilePath, bool pAsFileReference=false)FBScene
NamespaceImportToMultiple(const FBStringList &pDstNamespaceList, const char *pFilePath, bool pAsFileReference=false)FBScene
NamespaceRename(const char *pNameSpace, const char *pNewNamespace, bool pRecursive=true, int pTypeInfo=FBPlug::TypeInfo, bool pExactTypeMatch=false)FBScene
NamespacesFBScene
NamespaceSelectContent(const char *pNamespace, bool pSelect, FBPlugModificationFlag pModificationFlags=kFBPlugAllContent, bool pRecursive=true, int pTypeInfo=FBPlug::TypeInfo, bool pExactTypeMatch=false)FBScene
NotesFBScene
ObjectPosesFBScene
OnChangeFBScene
OnTakeChangeFBScene
ParentsFBComponent
PhysicalPropertiesFBScene
PlugDataNotify(FBConnectionAction pAction, FBPlug *pThis, void *pData=((void *) 0), void *pDataOld=((void *) 0), int pDataSize=0)FBPlugprotectedvirtual
PlugNotify(FBConnectionAction pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=((void *) 0), FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug *pNewPlug=((void *) 0))FBPlugprotectedvirtual
PlugStateNotify(FBConnectionAction pAction, FBPlug *pThis, void *pData=((void *) 0), void *pDataOld=((void *) 0), int pDataSize=0)FBPlugprotectedvirtual
PosesFBScene
ProcessNamespaceHierarchy(FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=((void *) 0), bool pAddRight=true)FBComponent
ProcessObjectNamespace(FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=((void *) 0), bool pAddRight=true)FBComponent
PropertyAdd(FBProperty *pProperty)FBComponentvirtual
PropertyAddReferenceProperty(FBProperty *pReferenceProperty)FBComponent
PropertyCreate(const char *pName, FBPropertyType pType, const char *pDataType, bool pAnimatable, bool pIsUser=false, FBProperty *pReferenceSource=((void *) 0))FBComponent
PropertyGetModifiedList(FBArrayTemplate< FBProperty * > &pPropList, FBPlugModificationFlag pModificationFlags)FBComponent
PropertyListFBComponent
PropertyRemove(FBProperty *pProperty)FBComponent
RemoveWrapper(FBScriptWrapper *)FBWrapperHolder
RendererFBScene
ReplaceDstAt(int pIndex, FBPlug *pDst)FBPlugprotected
ReplaceSrcAt(int pIndex, FBPlug *pSrc)FBPlugprotected
RevertModification(FBPlugModificationFlag pFlag=kFBAllModifiedMask)FBPlugprotected
RootModelFBScene
SelectedFBComponent
SetContentModified(FBPlugModificationFlag pFlag, bool pBool)FBPlugprotected
SetHIObject(HIObject pObject, bool pSDKComponent) overrideFBComponentvirtual
SetObjectFlags(FBObjectFlag pFlags)FBComponent
SetObjectStatus(FBObjectStatus pStatus, bool pValue)FBComponent
SetOwnerNamespace(FBNamespace *pOwnerNSObj)FBComponent
SetsFBScene
SetSelfModified(FBPlugModificationFlag pFlag, bool pBool)FBPlugprotected
SetStatusFlag(FBPlugStatusFlag pStatus, bool pValue)FBPlugprotected
ShadersFBScene
SwapSrc(int pIndexA, int pIndexB)FBPlugprotected
TakesFBScene
TexturesFBScene
TypeInfoFBComponentstatic
UseCustomPropertyViewSet() const FBComponentinlinevirtual
UserObjectsFBScene
VideoClipsFBScene
~FBComponent()FBComponentvirtual
~FBWrapperHolder()FBWrapperHoldervirtual
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