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FBMesh Member List

This is the complete list of members for FBMesh, including all inherited members.

AddWrapper(FBScriptWrapper *)FBWrapperHolder
BeginChange()FBPlugprotected
BinormalMappingModeFBGeometry
BinormalReferenceModeFBGeometry
ClassGroupNameFBPlugprotectedstatic
ClassName() overrideFBComponentvirtual
ComponentsFBComponent
ComputeVertexNormals(bool pCW=false)FBMesh
ConnectDst(FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlugprotected
ConnectDstAt(int pSrc_DstIndex, FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlugprotected
ConnectSrc(FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlugprotected
ConnectSrcAt(int pDst_SrcIndex, FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlugprotected
Destroy(int IsLocal=0)=0IObjectpure virtual
DisableObjectFlags(FBObjectFlag pFlags)FBComponent
DisconnectAllDst()FBPlugprotected
DisconnectAllSrc()FBPlugprotected
DisconnectDst(FBPlug *pDst)FBPlugprotected
DisconnectDstAt(int pIndex)FBPlugprotected
DisconnectSrc(FBPlug *pSrc)FBPlugprotected
DisconnectSrcAt(int pIndex)FBPlugprotected
EnableObjectFlags(FBObjectFlag pFlags)FBComponent
EndChange()FBPlugprotected
FBComponent(HIObject pObject)FBComponent
FBComponentGetLongName(FBComponent *pObject)FBComponentstatic
FBComponentGetName(FBComponent *pObject)FBComponentstatic
FBComponentSetLongName(FBComponent *pObject, const char *pName)FBComponentstatic
FBComponentSetName(FBComponent *pObject, const char *pName)FBComponentstatic
FBCreate()FBComponentvirtual
FBDelete() overrideFBComponentvirtual
FBDestroy()FBComponentvirtual
FBGeometry(const char *pName, HIObject pObject=((void *) 0))FBGeometryprotected
FBMesh(const char *pName, HIObject pObject=((void *) 0))FBMesh
FBWrapperHolder()FBWrapperHolder
FolderFBComponent
GeometryBegin()FBGeometry
GeometryEnd()FBGeometry
GetBinormalsDirectArray(int &pOutArrayCount) const FBGeometry
GetBinormalsIndexArray(int &pOutArrayCount) const FBGeometry
GetContentModified(FBPlugModificationFlag pFlag)FBPlugprotected
GetDst(int pIndex)FBPlugprotected
GetDstCount()FBPlugprotected
GetDstType(int pIndex)FBPlugprotected
GetFullName(void)FBComponent
GetInternalClassId()FBComponentstatic
GetMaterialIndexArray(int &pOutArrayCount) const FBGeometry
GetNormalsDirectArray(int &pOutArrayCount) const FBGeometry
GetNormalsIndexArray(int &pOutArrayCount) const FBGeometry
GetObjectFlags()FBComponent
GetObjectStatus(FBObjectStatus pStatus)FBComponent
GetOwned(int pIndex)FBPlugprotected
GetOwnedCount()FBPlugprotected
GetOwner()FBPlugprotected
GetOwnerFileReference(void)FBComponent
GetOwnerNamespace(void)FBComponent
GetPlugConnectionModifiedList(FBPlugList &pPlugList, FBPlugModificationFlag pConnectionModificatonFlag, bool pAddRemove)FBPlugprotected
GetPositionsArray(int &pOutArrayCount) const FBGeometry
GetSelfModified(FBPlugModificationFlag pFlag)FBPlugprotected
GetSrc(int pIndex)FBPlugprotected
GetSrcCount()FBPlugprotected
GetSrcType(int pIndex)FBPlugprotected
GetStatusFlag(FBPlugStatusFlag pStatus) const FBPlugprotected
GetTangentsDirectArray(int &pOutArrayCount) const FBGeometry
GetTangentsIndexArray(int &pOutArrayCount) const FBGeometry
GetTypeId()FBComponentvirtual
GetUVSetDirectArray(int &pOutArrayCount, const char *pUVSetName=((void *) 0)) const FBGeometry
GetUVSetIndexArray(int &pOutArrayCount, const char *pUVSetName=((void *) 0)) const FBGeometry
GetUVSetMappingMode(const char *pUVSetName=((void *) 0)) const FBGeometry
GetUVSetReferenceMode(const char *pUVSetName=((void *) 0)) const FBGeometry
GetUVSets() const FBGeometry
GetVertexColorsDirectArray(int &pOutArrayCount) const FBGeometry
GetVertexColorsIndexArray(int &pOutArrayCount) const FBGeometry
GetVertexes() const FBGeometry
GetWrapper()FBWrapperHolder
HardSelect()FBComponent
HasObjectFlags(FBObjectFlag pFlags)FBComponent
InverseNormal()FBMesh
IQuery(kInterfaceID pInterfaceID, int IsLocal=0)=0IObjectpure virtual
Is(int pTypeId)FBComponentvirtual
IsEditingEnabled() const FBGeometry
IsSDKComponent()FBPlugprotected
IsTriangleMesh() const FBMesh
LongNameFBComponent
mAllocatedFBPlugprotected
MaterialMappingModeFBGeometry
mGlobalTypeInfoFBPlugprotectedstatic
mObjectFBPlugprotected
ModifyNotify(kFBGeometryUpdateFlags pFlags=kFBGeometryUpdateAll, int pFirstIndex=-1, int pLastIndex=-1)FBGeometry
MoveSrcAt(int pIndex, int pAtIndex)FBPlugprotected
MoveSrcAt(FBPlug *pSrc, FBPlug *pAtSrc)FBPlugprotected
mSDKComponentFBPlugprotected
NameFBComponent
NormalMappingModeFBGeometry
NormalReferenceModeFBGeometry
ParentsFBComponent
PlugDataNotify(FBConnectionAction pAction, FBPlug *pThis, void *pData=((void *) 0), void *pDataOld=((void *) 0), int pDataSize=0)FBPlugprotectedvirtual
PlugNotify(FBConnectionAction pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=((void *) 0), FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug *pNewPlug=((void *) 0))FBPlugprotectedvirtual
PlugStateNotify(FBConnectionAction pAction, FBPlug *pThis, void *pData=((void *) 0), void *pDataOld=((void *) 0), int pDataSize=0)FBPlugprotectedvirtual
PolygonBegin(int pMaterialId=0)FBMesh
PolygonCount() const FBMesh
PolygonEnd()FBMesh
PolygonListAdd(int pPolygonSize, int pIndexArraySize, int *pIndexArray, int pMaterialId=0)FBMesh
PolygonMaterialIdGet(int pIndex=-1) const FBMesh
PolygonVertexAdd(int pVertex)FBMesh
PolygonVertexArrayGet(int &pArraySize) const FBMesh
PolygonVertexCount(int pPolygonIndex) const FBMesh
PolygonVertexIndex(int pPolygonIndex, int pVertexPolygonIndex) const FBMesh
ProcessNamespaceHierarchy(FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=((void *) 0), bool pAddRight=true)FBComponent
ProcessObjectNamespace(FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=((void *) 0), bool pAddRight=true)FBComponent
PropertyAdd(FBProperty *pProperty)FBComponentvirtual
PropertyAddReferenceProperty(FBProperty *pReferenceProperty)FBComponent
PropertyCreate(const char *pName, FBPropertyType pType, const char *pDataType, bool pAnimatable, bool pIsUser=false, FBProperty *pReferenceSource=((void *) 0))FBComponent
PropertyGetModifiedList(FBArrayTemplate< FBProperty * > &pPropList, FBPlugModificationFlag pModificationFlags)FBComponent
PropertyListFBComponent
PropertyRemove(FBProperty *pProperty)FBComponent
RemoveWrapper(FBScriptWrapper *)FBWrapperHolder
ReplaceDstAt(int pIndex, FBPlug *pDst)FBPlugprotected
ReplaceSrcAt(int pIndex, FBPlug *pSrc)FBPlugprotected
RevertModification(FBPlugModificationFlag pFlag=kFBAllModifiedMask)FBPlugprotected
SelectedFBComponent
SetContentModified(FBPlugModificationFlag pFlag, bool pBool)FBPlugprotected
SetHIObject(HIObject pObject, bool pSDKComponent) overrideFBComponentvirtual
SetObjectFlags(FBObjectFlag pFlags)FBComponent
SetObjectStatus(FBObjectStatus pStatus, bool pValue)FBComponent
SetOwnerNamespace(FBNamespace *pOwnerNSObj)FBComponent
SetSelfModified(FBPlugModificationFlag pFlag, bool pBool)FBPlugprotected
SetStatusFlag(FBPlugStatusFlag pStatus, bool pValue)FBPlugprotected
ShapeAdd(const char *pName)FBGeometry
ShapeClearAll()FBGeometry
ShapeGetCount() const FBGeometry
ShapeGetDiffPoint(int pShapeIdx, int pDiffIndex, int &pOriIndex, FBVertex &pPosDiff) const FBGeometry
ShapeGetDiffPoint(int pShapeIdx, int pDiffIndex, int &pOriIndex, FBVertex &pPosDiff, FBNormal &pNormalDiff) const FBGeometry
ShapeGetDiffPointCount(int pShapeIdx) const FBGeometry
ShapeGetName(int pShapeIdx) const FBGeometry
ShapeInit(int pShapeIdx, int pDiffSize, bool pWithNormal=false)FBGeometry
ShapeSetDiffPoint(int pShapeIdx, int pDiffIndex, int pOriIndex, const FBVertex &pPosDiff)FBGeometry
ShapeSetDiffPoint(int pShapeIdx, int pDiffIndex, int pOriIndex, const FBVertex &pPosDiff, const FBNormal &pNormalDiff)FBGeometry
SwapSrc(int pIndexA, int pIndexB)FBPlugprotected
TangentMappingModeFBGeometry
TangentReferenceModeFBGeometry
TriangleListAdd(int pIndexArraySize, int *pIndexArray, int pMaterialId=0)FBMesh
TriangleStripAdd(int pIndexArraySize, int *pIndexArray, int pMaterialId=0)FBMesh
TypeInfoFBComponentstatic
UseCustomPropertyViewSet() const FBComponentinlinevirtual
VertexAdd(FBVertex pVertex)FBGeometry
VertexAdd(FBVertex pVertex, FBNormal pNormal)FBGeometry
VertexAdd(FBVertex pVertex, FBNormal pNormal, FBUV pUV)FBGeometry
VertexAdd(FBVertex pVertex, FBNormal pNormal, FBUV pUV, FBColorF pVertexColor)FBGeometry
VertexAdd(double px, double py, double pz)FBGeometry
VertexAdd(double px, double py, double pz, double nx, double ny, double nz)FBGeometry
VertexAdd(double px, double py, double pz, double nx, double ny, double nz, double UVu, double UVv)FBGeometry
VertexAdd(double px, double py, double pz, double nx, double ny, double nz, double UVu, double UVv, double pRed, double pGreen, double pBlue, double pAlpha)FBGeometry
VertexArrayClear()FBGeometry
VertexArrayInit(int pVertexcount, bool pUniqueMaterial, unsigned int pFBGeometryArrayIDs=0)FBGeometry
VertexClear()FBGeometry
VertexColorGet(int pIndex=-1) const FBGeometry
VertexColorMappingModeFBGeometry
VertexColorReferenceModeFBGeometry
VertexColorSet(FBColorF pColor, int pIndex=-1)FBGeometry
VertexColorSet(float pRed, float pGreen, float pBlue, float pAlpha, int pIndex=-1)FBGeometry
VertexCount() const FBGeometry
VertexGet(int pIndex) const FBGeometry
VertexGetSelected(int pIndex)FBGeometry
VertexGetTransformable(int pIndex)FBGeometry
VertexGetVisible(int pIndex)FBGeometry
VertexInit(int pSize, bool pResize, bool pInitUV=true, bool pInitVertexColor=false)FBGeometry
VertexNormalGet(int pIndex=-1) const FBGeometry
VertexNormalSet(FBNormal pVertex, int pIndex=-1)FBGeometry
VertexNormalSet(double px, double py, double pz, int pIndex=-1)FBGeometry
VertexSet(FBVertex pVertex, int pIndex=-1)FBGeometry
VertexSet(double px, double py, double pz, int pIndex=-1)FBGeometry
VertexSetSelected(int pIndex, bool pState)FBGeometry
VertexSetVisible(int pIndex, bool pState)FBGeometry
VertexUVGet(int pIndex=-1) const FBGeometry
VertexUVSet(FBUV pUV, int pIndex=-1)FBGeometry
VertexUVSet(float pU, float pV, int pIndex=-1)FBGeometry
~FBComponent()FBComponentvirtual
~FBWrapperHolder()FBWrapperHoldervirtual
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