FBStoryClip Class Reference
#include <mobu-python-api.h>
Python Docstring:
__init__( (object)arg1, (FBComponent)arg2, (FBStoryTrack)arg3, (FBTime)arg4) -> None
__init__( (object)arg1, (str)arg2, (FBStoryTrack)arg3, (FBTime)arg4) -> None
__init__( (object)arg1, (str)arg2, (FBStoryTrack)arg3, (FBTime)arg4, (FBTime)arg5) -> None
CanAssignSourcesToDestinations |
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CanAssignSourcesToDestinations( (FBStoryClip)arg1) -> bool
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Clone( (FBStoryClip)arg1) -> object
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DestinationSetObject( (FBStoryClip)arg1, (str)arg2, (FBComponent)arg3) -> bool
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ExportToFile( (FBStoryClip)arg1, (str)arg2) -> bool
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FBDelete( (FBStoryClip)arg1) -> None
GetAffectedAnimationNodes |
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GetAffectedAnimationNodes( (FBStoryClip)arg1, (FBComponent)arg2) -> list
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GetAffectedObjects( (FBStoryClip)arg1) -> list
GetAssignSourcesToDestinationsInfo |
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GetAssignSourcesToDestinationsInfo( (FBStoryClip)arg1) -> tuple
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GetReadOnly( (FBStoryClip)arg1) -> bool
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MakeWritable( (FBStoryClip)arg1) -> bool
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Match( (FBStoryClip)arg1) -> None
Match( (FBStoryClip)arg1, (str)arg2, (FBStoryClipMatchingTimeType)arg3, (FBStoryClipMatchingTranslationType)arg4, (FBStoryClipMatchingRotationType)arg5) -> None
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Move( (FBStoryClip)arg1, (FBTime)arg2, (object)arg3) -> FBTime
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MoveTo( (FBStoryClip)arg1, (FBTime)arg2, (object)arg3) -> FBTime
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Razor( (FBStoryClip)arg1, (FBTime)arg2) -> object
SetAssignSourcesToDestinationsInfo |
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SetAssignSourcesToDestinationsInfo( (FBStoryClip)arg1, (list)arg2) -> bool
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SetReadOnly( (FBStoryClip)arg1, (object)arg2 [, (str)arg3]) -> bool
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SetTime( (FBStoryClip)arg1, (FBTime)arg2, (FBTime)arg3, (FBTime)arg4, (FBTime)arg5, (object)arg6) -> None
UpdateFromCurrentTake |
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UpdateFromCurrentTake( (FBStoryClip)arg1) -> bool
object GhostManipulatorCustomTime |
object GhostManipulatorMode |
object GhostManipulatorOffset |
object ShowEmbeddedTimecode |
object TimeWarpInterpolatorType |
object TravellingNodeFunction |
object UseSystemFrameRate |