filters/filter_template/orfilter_template_filter.h
#ifndef __ORFILTER_TEMPLATE_FILTER_H__
#define __ORFILTER_TEMPLATE_FILTER_H__
class ORFilter_Template : public FBFilter
{
public:
virtual bool FBCreate();
virtual void FBDestroy();
virtual bool Apply( FBAnimationNode* pNode, bool pRecursive = true) override;
virtual bool Apply( FBFCurve* pCurve ) override;
virtual void Reset();
public:
enum ORFilterError
{
eLeftUnchanged,
eErrorCount
};
private:
};
#endif