Deprecated List
- Member FBCamera::BackGroundMedia
- Read Write Property: BackGround Image
- Member FBCamera::ForeGroundMedia
- Read Write Property: ForeGround Image
- Member FBHUDElement::Visibility
- Read Write Property: Specifies if the HUD element will be displayed or not.
- Member FBModelPath3D::Segment_PathKeyAdd (double pSegmentPercent, FBVector4d pTLocal, FBEvaluateInfo *pEvaluateInfo=((void *) 0))
- use PathKeyStartAdd(), PathKeyEndAdd(), PathKeyInsertAfter(), or PathKeySet() instead.
- Member FBModelPath3D::Total_PathKeyAdd (double pTotalPercent, FBVector4d pTLocal, FBEvaluateInfo *pEvaluateInfo=((void *) 0))
- use PathKeyStartAdd(), PathKeyEndAdd(), PathKeyInsertAfter(), or PathKeySet() instead.