shaders/DynamicLighting/DynamicLighting_layout.h
#ifndef __DYNAMICLIGHTING_LAYOUT_H__
#define __DYNAMICLIGHTING_LAYOUT_H__
class DynamicLighting;
class DynamicLightingLayout : public FBShaderLayout
{
public:
virtual bool FBCreate();
virtual void FBDestroy();
private:
void UICreate ();
void UIConfigure ();
void UIReset ();
private:
DynamicLighting* mShader;
FBLabel mTransLabel;
FBLabel mAffectLabel;
FBLabel mTransFactorLabel;
FBList mTransparency;
FBEditProperty mTransparencyFactor;
FBPropertyConnectionEditor mAffectingLights;
};
#endif