miscellaneous/motionbuilder_shelf/module/pugixml/docs/samples/include.cpp
#include "pugixml.hpp"
#include <string.h>
#include <iostream>
bool load_preprocess(pugi::xml_document&
doc,
const char* path);
bool preprocess(pugi::xml_node
node)
{
for (pugi::xml_node child = node.first_child(); child; )
{
if (child.type() == pugi::node_pi && strcmp(child.name(), "include") == 0)
{
pugi::xml_node include = child;
const char* path = include.value();
if (!load_preprocess(doc, path)) return false;
node.insert_child_before(pugi::node_comment, include).set_value(path);
for (pugi::xml_node ic = doc.first_child(); ic; ic = ic.next_sibling())
{
node.insert_copy_before(ic, include);
}
child = child.next_sibling();
node.remove_child(include);
}
else
{
if (!preprocess(child)) return false;
child = child.next_sibling();
}
}
return true;
}
bool load_preprocess(pugi::xml_document& doc, const char* path)
{
pugi::xml_parse_result
result = doc.load_file(path, pugi::parse_default | pugi::parse_pi);
return result ? preprocess(doc) :
false;
}
int main()
{
if (!load_preprocess(doc, "character.xml")) return -1;
doc.print(std::cout);
}