filters/filterresample/orfilterresample_filter.h
#ifndef __ORFILTER_RESAMPLE_FILTER_H__
#define __ORFILTER_RESAMPLE_FILTER_H__
class ORFilterResample : public FBFilter
{
public:
enum ORFilterError
{
eNoKey,
eLeftUnchanged,
eErrorCount
};
virtual bool FBCreate();
virtual void FBDestroy();
virtual bool Apply( FBAnimationNode* pNode, bool pRecursive = true ) override;
virtual bool Apply( FBFCurve* pCurve ) override;
virtual void Reset();
public:
};
#endif