HIK2014/humanik/hikvalidation.h File Reference
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const int * | HIKGetRequiredBoneList () |
| Returns a list of integers that identify which Nodes in the HIKNodeId enumeration are required. More...
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const int * | HIKGetSpineBoneList () |
| Returns a list of integers that identify which Nodes in the HIKNodeId enumeration are part of the spine. More...
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const int * | HIKGetNeckBoneList () |
| Returns a list of integers that identify which Nodes in the HIKNodeId enumeration are part of the neck. More...
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const int * | HIKGetRollBoneList () |
| Returns a list of integers that identify which Nodes in the HIKNodeId enumeration are roll Nodes. More...
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bool | HIKValidateRequiredBone (const HIKCharacterDefinition *pCharacterDefinition, char *pErrorMsg=0, unsigned int pErrorMsgSize=0) |
| Validates that the specified HIKCharacterDefinition contains all required Nodes. More...
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bool | HIKValidateSpine (const HIKCharacterDefinition *pCharacterDefinition, char *pErrorMsg=0, unsigned int pErrorMsgSize=0) |
| Validates that the spine of the specified HIKCharacterDefinition does not have any missing Nodes. More...
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bool | HIKValidateNeck (const HIKCharacterDefinition *pCharacterDefinition, char *pErrorMsg=0, unsigned int pErrorMsgSize=0) |
| Validates that the neck of the specified HIKCharacterDefinition does not have any missing Nodes. More...
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bool | HIKValidateHipsXAxis (const HIKCharacter *pCharacter, char *pErrorMsg=0, unsigned int pErrorMsgSize=0) |
| Validates that the hips of the specified HIKCharacter are aligned along the X axis. More...
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bool | HIKValidateArmsXAxis (const HIKCharacter *pCharacter, char *pErrorMsg=0, unsigned int pErrorMsgSize=0) |
| Validates that the arms of the specified HIKCharacter are aligned along the X axis. More...
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bool | HIKValidateSpineYAxis (const HIKCharacter *pCharacter, char *pErrorMsg=0, unsigned int pErrorMsgSize=0) |
| Validates that the spine of the specified HIKCharacter is aligned along the Y axis. More...
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bool | HIKValidateBonePosition (const HIKCharacter *pCharacter, char *pErrorMsg=0, unsigned int pErrorMsgSize=0) |
| Validates that no two Nodes are set at the same position in 3D space. More...
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bool | HIKIsRollBone (int id) |
| Returns true if the specified Node index corresponds to a roll bone in an arm or leg. More...
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Returns true
if the specified Node index corresponds to a roll bone in an arm or leg.
Go to the source code of this file.