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FBCharacterFace Member List

This is the complete list of members for FBCharacterFace, including all inherited members.

ActiveFBConstraint
ActiveChanged()FBConstraintvirtual
ActiveInputFBCharacterFace
AddWrapper(FBScriptWrapper *)FBWrapperHolder
AnimatableFBBox
AnimationNodeDestroy(FBAnimationNode *pAnimationNode)FBBoxvirtual
AnimationNodeInCreate(kReference pUserId, FBModel *pModel, const char *pAttribute)FBConstraint
AnimationNodeInCreate(kReference pUserId, FBProperty *pProperty)FBConstraint
ORSDK2019::FBBox::AnimationNodeInCreate(kReference pUserId, const char *pName, const char *pDataType, bool pIsPublic=false, double *pMin=((void *) 0), double *pMax=((void *) 0), bool pUserData=false)FBBoxvirtual
AnimationNodeInGet()FBBoxvirtual
AnimationNodeIsUserData(FBAnimationNode *pAnimationNode)FBBoxvirtual
AnimationNodeNotify(FBAnimationNode *pAnimationNode, FBEvaluateInfo *pEvaluateInfo, FBConstraintInfo *pConstraintInfo)FBConstraintvirtual
ORSDK2019::FBBox::AnimationNodeNotify(FBAnimationNode *pAnimationNode, FBEvaluateInfo *pEvaluateInfo)FBBoxvirtual
AnimationNodeOutCreate(kReference pUserId, FBModel *pModel, const char *pAttribute)FBConstraint
ORSDK2019::FBBox::AnimationNodeOutCreate(kReference pUserId, const char *pName, const char *pDataType, bool pIsPublic=false, double *pMin=((void *) 0), double *pMax=((void *) 0), bool pUserData=false)FBBoxvirtual
AnimationNodeOutGet()FBBoxvirtual
AnimationNodesOutDisableIfNotWritten(FBEvaluateInfo *pEvaluateInfo)FBBoxvirtual
BeginChange()FBPlugprotected
ClassGroupNameFBPlugprotectedstatic
ClassName() overrideFBComponentvirtual
Clone()FBConstraintvirtual
ClusterGroupAdd(FBModelList *pList, const char *pName=((void *) 0))FBCharacterFace
ClusterGroupFindByName(const char *pName)FBCharacterFace
ClusterGroupGetCount()FBCharacterFace
ClusterGroupGetName(int pClusterGrpId)FBCharacterFace
ClusterGroupRemove(int pClusterGrpId)FBCharacterFace
ClusterGroupSetName(int pClusterGrpId, const char *pName)FBCharacterFace
ClusterGroupSnapRest(int pClusterGrpId)FBCharacterFace
ClusterShapeAdd(int pClusterGrpId, const char *pName=((void *) 0))FBCharacterFace
ClusterShapeFindByName(int pClusterGrpId, const char *pName)FBCharacterFace
ClusterShapeGetCount(int pClusterGrpId)FBCharacterFace
ClusterShapeGetName(int pClusterGrpId, int pClusterShapeId)FBCharacterFace
ClusterShapeRemove(int pClusterGrpId, int pClusterShapeId)FBCharacterFace
ClusterShapeSetName(int pClusterGrpId, int pClusterShapeId, const char *pName)FBCharacterFace
ClusterShapeSnap(int pClusterGrpId, int pClusterShapeId)FBCharacterFace
ComponentsFBComponent
ConnectDst(FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlugprotected
ConnectDstAt(int pSrc_DstIndex, FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlugprotected
ConnectSrc(FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlugprotected
ConnectSrcAt(int pDst_SrcIndex, FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlugprotected
DeformerFBConstraint
DeformerBind(FBModel *pModel)FBConstraintvirtual
DeformerNotify(FBModel *pModel, const FBVertex *pSrcVertex, const FBVertex *pSrcNormal, int pCount, FBVertex *pDstVertex, FBVertex *pDstNormal)FBConstraintvirtual
DeformerPreNotify(FBModel *pModel, FBEvaluateInfo *pEvaluateInfo, FBVertex *pBBoxMin, FBVertex *pBBoxMax)FBConstraintvirtual
DeformerUnBind(FBModel *pModel)FBConstraintvirtual
DescriptionFBConstraint
Destroy(int IsLocal=0)FBCharacterFacevirtual
Disable(FBModel *pModel)FBConstraintvirtual
DisableObjectFlags(FBObjectFlag pFlags)FBComponent
DisconnectAllDst()FBPlugprotected
DisconnectAllSrc()FBPlugprotected
DisconnectDst(FBPlug *pDst)FBPlugprotected
DisconnectDstAt(int pIndex)FBPlugprotected
DisconnectSrc(FBPlug *pSrc)FBPlugprotected
DisconnectSrcAt(int pIndex)FBPlugprotected
eCandidateAccept enum valueFBBox
ECandidateAction enum nameFBBox
eCandidateIntercept enum valueFBBox
eCandidateInterceptAfterEvaluation enum valueFBBox
Enable(FBModel *pModel)FBConstraintvirtual
EnableObjectFlags(FBObjectFlag pFlags)FBComponent
EndChange()FBPlugprotected
EvaluateAnimationNodes(FBEvaluateInfo *pEvaluateInfo)FBBoxvirtual
ExpressionAdd(const char *pName)FBCharacterFace
ExpressionFindByName(const char *pName)FBCharacterFace
ExpressionGetCount()FBCharacterFace
ExpressionGetName(int pExpressionId)FBCharacterFace
ExpressionGetShapeWeight(int pExpressionId, int pGrpId, int pShapeId)FBCharacterFace
ExpressionRemove(int pExpressionId)FBCharacterFace
ExpressionSetName(int pExpressionId, const char *pName)FBCharacterFace
ExpressionSetShapeWeight(int pExpressionId, int pGrpId, int pShapeId, float pValue=0.0f)FBCharacterFace
FBBox(const char *pName, HIObject pObject=((void *) 0))FBBox
FBCharacterFace(const char *pName, HIObject pObject=((void *) 0))FBCharacterFace
FBComponent(HIObject pObject)FBComponent
FBComponentGetLongName(FBComponent *pObject)FBComponentstatic
FBComponentGetName(FBComponent *pObject)FBComponentstatic
FBComponentSetLongName(FBComponent *pObject, const char *pName)FBComponentstatic
FBComponentSetName(FBComponent *pObject, const char *pName)FBComponentstatic
FBConstraint(const char *pName, HIObject pObject=((void *) 0))FBConstraint
FBCreate()FBComponentvirtual
FBDelete()FBCharacterFacevirtual
FBDestroy()FBComponentvirtual
FBWrapperHolder()FBWrapperHolder
FbxGetObjectSubType()FBBoxvirtual
FbxGetObjectType()FBBoxvirtual
FbxRetrieve(FBFbxObject *pFbxObject, kFbxObjectStore pStoreWhat)FBConstraintvirtual
FbxStore(FBFbxObject *pFbxObject, kFbxObjectStore pStoreWhat)FBConstraintvirtual
FolderFBComponent
FreezeSRT(FBModel *pModel, bool pS, bool pR, bool pT)FBConstraintvirtual
FreezeSuggested()FBConstraintvirtual
GetContentModified(FBPlugModificationFlag pFlag)FBPlugprotected
GetDst(int pIndex)FBPlugprotected
GetDstCount()FBPlugprotected
GetDstType(int pIndex)FBPlugprotected
GetFullName(void)FBComponent
GetInConnector(int pIndex) const FBBoxvirtual
GetInConnectorCount() const FBBoxvirtual
GetInternalClassId()FBComponentstatic
GetObjectFlags()FBComponent
GetObjectStatus(FBObjectStatus pStatus)FBComponent
GetOutConnector(int pIndex) const FBBoxvirtual
GetOutConnectorCount() const FBBoxvirtual
GetOwned(int pIndex)FBPlugprotected
GetOwnedCount()FBPlugprotected
GetOwner()FBPlugprotected
GetOwnerFileReference(void)FBComponent
GetOwnerNamespace(void)FBComponent
GetPlugConnectionModifiedList(FBPlugList &pPlugList, FBPlugModificationFlag pConnectionModificatonFlag, bool pAddRemove)FBPlugprotected
GetSelfModified(FBPlugModificationFlag pFlag)FBPlugprotected
GetSrc(int pIndex)FBPlugprotected
GetSrcCount()FBPlugprotected
GetSrcType(int pIndex)FBPlugprotected
GetStatusFlag(FBPlugStatusFlag pStatus) const FBPlugprotected
GetTypeId()FBComponentvirtual
GetWrapper()FBWrapperHolder
GotoRest()FBCharacterFace
HardSelect()FBComponent
HasLayoutFBConstraint
HasObjectFlags(FBObjectFlag pFlags)FBComponent
InputActorFaceFBCharacterFace
IQuery(kInterfaceID pInterfaceID, int IsLocal=0)FBCharacterFacevirtual
Is(int pTypeId)FBComponentvirtual
IsSDKComponent()FBPlugprotected
LiveFBBox
LockFBConstraint
LongNameFBComponent
mAllocatedFBPlugprotected
mGlobalTypeInfoFBPlugprotectedstatic
mObjectFBPlugprotected
MoveSrcAt(int pIndex, int pAtIndex)FBPlugprotected
MoveSrcAt(FBPlug *pSrc, FBPlug *pAtSrc)FBPlugprotected
mSDKComponentFBPlugprotected
NameFBComponent
ParentsFBComponent
PlotAnimation()FBCharacterFacevirtual
PlugDataNotify(FBConnectionAction pAction, FBPlug *pThis, void *pData=((void *) 0), void *pDataOld=((void *) 0), int pDataSize=0)FBPlugprotectedvirtual
PlugNotify(FBConnectionAction pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=((void *) 0), FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug *pNewPlug=((void *) 0))FBPlugprotectedvirtual
PlugStateNotify(FBConnectionAction pAction, FBPlug *pThis, void *pData=((void *) 0), void *pDataOld=((void *) 0), int pDataSize=0)FBPlugprotectedvirtual
ProcessNamespaceHierarchy(FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=((void *) 0), bool pAddRight=true)FBComponent
ProcessObjectNamespace(FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=((void *) 0), bool pAddRight=true)FBComponent
PropertyAdd(FBProperty *pProperty)FBComponentvirtual
PropertyAddReferenceProperty(FBProperty *pReferenceProperty)FBComponent
PropertyCreate(const char *pName, FBPropertyType pType, const char *pDataType, bool pAnimatable, bool pIsUser=false, FBProperty *pReferenceSource=((void *) 0))FBComponent
PropertyGetModifiedList(FBArrayTemplate< FBProperty * > &pPropList, FBPlugModificationFlag pModificationFlags)FBComponent
PropertyListFBComponent
PropertyRemove(FBProperty *pProperty)FBComponent
RecordModeFBBox
ReferenceAdd(int pGroupIndex, FBModel *pModel)FBConstraint
ReferenceAddNotify(int pGroupIndex, FBModel *pModel)FBConstraintvirtual
ReferenceGet(int pGroupIndex, int pItemIndex=0)FBConstraint
ReferenceGetCount(int pGroupIndex)FBConstraint
ReferenceGroupAdd(const char *pGroupName, int pMaxItemCount)FBConstraint
ReferenceGroupGetCount()FBConstraint
ReferenceGroupGetMaxCount(int pGroupIndex)FBConstraint
ReferenceGroupGetName(int pGroupIndex)FBConstraint
ReferenceRemove(int pGroupIndex, FBModel *pModel)FBConstraint
ReferenceRemoveAll()FBConstraint
ReferenceRemoveNotify(int pGroupIndex, FBModel *pModel)FBConstraintvirtual
RemoveAllAnimationNodes()FBConstraintvirtual
RemoveWrapper(FBScriptWrapper *)FBWrapperHolder
ReplaceDstAt(int pIndex, FBPlug *pDst)FBPlugprotected
ReplaceSrcAt(int pIndex, FBPlug *pSrc)FBPlugprotected
ResolveCandidate(FBAnimationNode *pAnimationNode, FBEvaluateInfo *pEvaluateInfo)FBBoxvirtual
RestoreModelState(FBModel *pModel)FBConstraintvirtual
RevertModification(FBPlugModificationFlag pFlag=kFBAllModifiedMask)FBPlugprotected
SaveModelState(FBModel *pModel, bool pS, bool pR, bool pT)FBConstraintvirtual
SelectedFBComponent
SetContentModified(FBPlugModificationFlag pFlag, bool pBool)FBPlugprotected
SetGlobalCandidate(FBAnimationNode *pAnimationNode, double *pData, FBEvaluateInfo *pEvaluateInfo)FBBoxvirtual
SetHIObject(HIObject pObject, bool pSDKComponent) overrideFBComponentvirtual
SetObjectFlags(FBObjectFlag pFlags)FBComponent
SetObjectStatus(FBObjectStatus pStatus, bool pValue)FBComponent
SetOwnerNamespace(FBNamespace *pOwnerNSObj)FBComponent
SetSelfModified(FBPlugModificationFlag pFlag, bool pBool)FBPlugprotected
SetStatusFlag(FBPlugStatusFlag pStatus, bool pValue)FBPlugprotected
SetStdCandidate(FBAnimationNode *pAnimationNode, double *pData, FBEvaluateInfo *pEvaluateInfo)FBBoxvirtual
SetupAllAnimationNodes()FBConstraintvirtual
ShapeFindByName(int pShapeGrpId, const char *pName)FBCharacterFace
ShapeGetCount(int pShapeGrpId)FBCharacterFace
ShapeGetName(int pShapeGrpId, int pShapeId)FBCharacterFace
ShapeGroupAdd(FBModelList *pList, const char *pName=((void *) 0))FBCharacterFace
ShapeGroupFindByName(const char *pName)FBCharacterFace
ShapeGroupGetCount()FBCharacterFace
ShapeGroupGetName(int pShapeGrpId)FBCharacterFace
ShapeGroupRemove(int pShapeGrpId)FBCharacterFace
ShapeGroupSetName(int pShapeGrpId, const char *pName)FBCharacterFace
ShapeSetName(int pShapeGrpId, int pShapeId, const char *pName)FBCharacterFace
SnapFBConstraint
SnapSuggested()FBConstraintvirtual
SwapSrc(int pIndexA, int pIndexB)FBPlugprotected
TypeInfoFBComponentstatic
UniqueNameFBBox
UseCustomPropertyViewSet() const FBComponentinlinevirtual
WeightFBConstraint
~FBComponent()FBComponentvirtual
~FBWrapperHolder()FBWrapperHoldervirtual
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