#include <mobu-python-api.h>
Public Attributes | |
object | Ambient |
object | AmbientFactor |
object | Diffuse |
object | DiffuseFactor |
object | Emissive |
object | EmissiveFactor |
object | TransparentColor |
object | TransparencyFactor |
object | Bump |
object | NormalMap |
object | BumpFactor |
object | Reflection |
object | ReflectionFactor |
object | Shininess |
object | SpecularFactor |
object | Specular |
object | DisplacementColor |
object | DisplacementFactor |
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object | Animatable |
object | Live |
object | RecordMode |
object | UniqueName |
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object | OwnerNamespace |
object | Components |
object | Name |
object | LongName |
object | FullName |
object | Parents |
object | PropertyList |
object | Selected |
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object | OnUnbind |
__copy__ | ( | ) |
Python Docstring:
__copy__( (FBMaterial)arg1) -> object
__init__ | ( | ) |
Python Docstring:
__init__( (object)arg1, (str)arg2) -> None
__reduce__ | ( | ) |
Clone | ( | ) |
Python Docstring:
Clone( (FBMaterial)arg1) -> object
GetTexture | ( | ) |
Python Docstring:
GetTexture( (FBMaterial)arg1 [, (FBMaterialTextureType)arg2]) -> object
OGLInit | ( | ) |
Python Docstring:
OGLInit( (FBMaterial)arg1) -> None
SetTexture | ( | ) |
Python Docstring:
SetTexture( (FBMaterial)arg1, (FBTexture)arg2 [, (FBMaterialTextureType)arg3]) -> None
object Ambient |
object AmbientFactor |
object Bump |
object BumpFactor |
object Diffuse |
object DiffuseFactor |
object DisplacementColor |
object DisplacementFactor |
object Emissive |
object EmissiveFactor |
object NormalMap |
object Reflection |
object ReflectionFactor |
object Shininess |
object Specular |
object SpecularFactor |
object TransparencyFactor |
object TransparentColor |