miscellaneous/pyfbsdk_template/orpyfbsdk_template_pyshadertexmat.cxx
#include "orpyfbsdk_common.h"
void ORShaderTexMat_Init()
{
REGISTER_FBWRAPPER_FORWARD( ORShaderTexMat )
class_<ORShaderTexMat_Wrapper,bases<FBShader_Wrapper>, Wrapper_Container_1_Opt<ORShaderTexMat_Wrapper, char*>, boost::noncopyable >("ORShaderTexMat",init<char*>())
;
REGISTER_FBWRAPPER( ORShaderTexMat );
}
namespace boost
{
template <>
ORShaderTexMat_Wrapper const volatile * get_pointer<class ORShaderTexMat_Wrapper const volatile >(
class ORShaderTexMat_Wrapper const volatile *c)
{
return c;
}
}