C++ API Reference: MPxShaderOverride::MInitFeedback Struct Reference

MPxShaderOverride::MInitFeedback Struct Reference

Data to pass back to Maya after initialization. More...

#include <MPxShaderOverride.h>

Detailed Description

Data to pass back to Maya after initialization.


The documentation for this struct was generated from the following file:
  • MPxShaderOverride.h