Drawing state for drawing to the UV texture window with custom shapes.
Constructor & Destructor Documentation
OpenMayaUI.MTextureEditorDrawInfo.__init__
(
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x.__init__(...) initializes x; see x.__class__.__doc__ for signature
Property Documentation
OpenMayaUI.MTextureEditorDrawInfo.drawingFunction
static
The current drawing state for a drawUV method call.
Valid states:
kDrawWireframe Draw wireframe only (default)
kDrawEverything Draw vertices, uvs, faces, and edges
kDrawVertexForSelect Draw vertices for selection
kDrawEdgeForSelect Draw edges for selection
kDrawFacetForSelect Draw faces for selection
kDrawUVForSelect Draw uvs for selection