The MDrawData class holds geometry specific information for user defined shapes which maya does not intrinsicly know about.
Constructor & Destructor Documentation
OpenMayaUI.MDrawData.__init__
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x.__init__(...) initializes x; see x.__class__.__doc__ for signature
Member Function Documentation
OpenMayaUI.MDrawData.geometry
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geometry() -> long
Returns a long containing a C++ 'void' pointer which points to the geometry associated with this draw data object.
The geometry is set using the getDrawData method of MPxSurfaceShapeUI.