animationEndTime() -> MTime
Return an MTime specifying the last frame of the animation, as specified by the Maya user in the Range Slider UI.
OpenMayaAnim.MAnimControl.animationEndTime
(
)
static
animationEndTime() -> MTime
Return an MTime specifying the last frame of the animation, as specified by the Maya user in the Range Slider UI.
OpenMayaAnim.MAnimControl.animationStartTime
(
)
static
animationStartTime() -> MTime
Return an MTime specifying the first frame of the animation, as specified by the Maya user in the Range Slider UI.
OpenMayaAnim.MAnimControl.animationStartTime
(
)
static
animationStartTime() -> MTime
Return an MTime specifying the first frame of the animation, as specified by the Maya user in the Range Slider UI.
OpenMayaAnim.MAnimControl.autoKeyMode
(
)
static
autoKeyMode() -> bool
Return the autoKeyMode.
OpenMayaAnim.MAnimControl.autoKeyMode
(
)
static
autoKeyMode() -> bool
Return the autoKeyMode.
OpenMayaAnim.MAnimControl.currentTime
(
)
static
currentTime() -> MTime
Return an MTime instance containing the current animation frame.
OpenMayaAnim.MAnimControl.currentTime
(
)
static
currentTime() -> MTime
Return an MTime instance containing the current animation frame.
OpenMayaAnim.MAnimControl.globalInTangentType
(
)
static
globalInTangentType() -> int
Return the current global in tangent type.
OpenMayaAnim.MAnimControl.globalInTangentType
(
)
static
globalInTangentType() -> int
Return the current global in tangent type.
OpenMayaAnim.MAnimControl.globalOutTangentType
(
)
static
globalOutTangentType() -> int
Return the current global out tangent type.
OpenMayaAnim.MAnimControl.globalOutTangentType
(
)
static
globalOutTangentType() -> int
Return the current global out tangent type.
OpenMayaAnim.MAnimControl.isPlaying
(
)
static
isPlaying() -> bool
Return a value indicating whether Maya is currently playing the animation
OpenMayaAnim.MAnimControl.isPlaying
(
)
static
isPlaying() -> bool
Return a value indicating whether Maya is currently playing the animation
OpenMayaAnim.MAnimControl.isScrubbing
(
)
static
isScrubbing() -> bool
Return a value indicating whether interactive scrubbing is occuring while Maya is not currently playing an animation.
OpenMayaAnim.MAnimControl.isScrubbing
(
)
static
isScrubbing() -> bool
Return a value indicating whether interactive scrubbing is occuring while Maya is not currently playing an animation.
OpenMayaAnim.MAnimControl.maxTime
(
)
static
maxTime() -> MTime
Return an MTime specifying the last frame of the current playback time range.
OpenMayaAnim.MAnimControl.maxTime
(
)
static
maxTime() -> MTime
Return an MTime specifying the last frame of the current playback time range.
OpenMayaAnim.MAnimControl.minTime
(
)
static
minTime() -> MTime
Return an MTime specifying the first frame of the current playback time range.
OpenMayaAnim.MAnimControl.minTime
(
)
static
minTime() -> MTime
Return an MTime specifying the first frame of the current playback time range.
OpenMayaAnim.MAnimControl.playbackBy
(
)
static
playbackBy() -> float
Return a float specifying the increment between times viewed during the playing of the animation.
OpenMayaAnim.MAnimControl.playbackBy
(
)
static
playbackBy() -> float
Return a float specifying the increment between times viewed during the playing of the animation.
OpenMayaAnim.MAnimControl.playbackMode
(
)
static
playbackMode() -> int
Return the playback mode currently in effect:
MAnimControl.kPlaybackOnce Play once then stop.
MAnimControl.kPlaybackLoop Play continuously.
MAnimControl.kPlaybackOscillate Play forwards, then backwards continuously.
OpenMayaAnim.MAnimControl.playbackMode
(
)
static
playbackMode() -> int
Return the playback mode currently in effect:
MAnimControl.kPlaybackOnce Play once then stop.
MAnimControl.kPlaybackLoop Play continuously.
MAnimControl.kPlaybackOscillate Play forwards, then backwards continuously.
OpenMayaAnim.MAnimControl.playbackSpeed
(
)
static
playbackSpeed() -> float
Return the speed with with to play the animation.
OpenMayaAnim.MAnimControl.playbackSpeed
(
)
static
playbackSpeed() -> float
Return the speed with with to play the animation.
OpenMayaAnim.MAnimControl.playBackward
(
)
static
playBackward() -> None
Start playing the current animation backwards.
OpenMayaAnim.MAnimControl.playBackward
(
)
static
playBackward() -> None
Start playing the current animation backwards.
OpenMayaAnim.MAnimControl.playForward
(
)
static
playForward() -> None
Start playing the current animation forwards.
OpenMayaAnim.MAnimControl.playForward
(
)
static
playForward() -> None
Start playing the current animation forwards.
OpenMayaAnim.MAnimControl.setAnimationEndTime
(
)
static
setAnimationEndTime(MTime) -> None
Set the value of the last frame in the animation.
OpenMayaAnim.MAnimControl.setAnimationEndTime
(
)
static
setAnimationEndTime(MTime) -> None
Set the value of the last frame in the animation.
setAnimationStartEndTime(MTime, MTime) -> None
Set the values of the first and last frames in the animation.
OpenMayaAnim.MAnimControl.setAnimationStartTime
(
)
static
setAnimationStartTime(MTime) -> None
Set the value of the first frame in the animation.
OpenMayaAnim.MAnimControl.setAnimationStartTime
(
)
static
setAnimationStartTime(MTime) -> None
Set the value of the first frame in the animation.
OpenMayaAnim.MAnimControl.setAutoKeyMode
(
)
static
setAutoKeyMode(bool) -> None
Set the autoKeyMode.
OpenMayaAnim.MAnimControl.setAutoKeyMode
(
)
static
setAutoKeyMode(bool) -> None
Set the autoKeyMode.
OpenMayaAnim.MAnimControl.setCurrentTime
(
)
static
setMinTime(MTime) -> None
Set the current animation frame.
OpenMayaAnim.MAnimControl.setCurrentTime
(
)
static
setMinTime(MTime) -> None
Set the current animation frame.
OpenMayaAnim.MAnimControl.setGlobalInTangentType
(
)
static
setGlobalInTangentType(int) -> None
Set the current global in tangent type
OpenMayaAnim.MAnimControl.setGlobalInTangentType
(
)
static
setGlobalInTangentType(int) -> None
Set the current global in tangent type
OpenMayaAnim.MAnimControl.setGlobalOutTangentType
(
)
static
setGlobalOutTangentType(int) -> None
Set the current global out tangent type.
OpenMayaAnim.MAnimControl.setGlobalOutTangentType
(
)
static
setGlobalOutTangentType(int) -> None
Set the current global out tangent type.
OpenMayaAnim.MAnimControl.setMaxTime
(
)
static
setMaxTime(MTime) -> None
Set the value of the last frame of the current playback time range.
OpenMayaAnim.MAnimControl.setMaxTime
(
)
static
setMaxTime(MTime) -> None
Set the value of the last frame of the current playback time range.
OpenMayaAnim.MAnimControl.setMinMaxTime
(
)
static
setMinMaxTime(MTime, MTime) -> None
Set the values of the first and last frames of the playback time range.
OpenMayaAnim.MAnimControl.setMinMaxTime
(
)
static
setMinMaxTime(MTime, MTime) -> None
Set the values of the first and last frames of the playback time range.
OpenMayaAnim.MAnimControl.setMinTime
(
)
static
setMinTime(MTime) -> None
Set the value of the first frame of the current playback time range.
OpenMayaAnim.MAnimControl.setMinTime
(
)
static
setMinTime(MTime) -> None
Set the value of the first frame of the current playback time range.
OpenMayaAnim.MAnimControl.setPlaybackBy
(
)
static
setPlaybackBy(float) -> None
Specify the increment between times viewed during the playing of the animation.
OpenMayaAnim.MAnimControl.setPlaybackBy
(
)
static
setPlaybackBy(float) -> None
Specify the increment between times viewed during the playing of the animation.
OpenMayaAnim.MAnimControl.setPlaybackMode
(
)
static
setPlaybackMode(int) -> None
Set the current playback mode.
OpenMayaAnim.MAnimControl.setPlaybackMode
(
)
static
setPlaybackMode(int) -> None
Set the current playback mode.
OpenMayaAnim.MAnimControl.setPlaybackSpeed
(
)
static
setPlaybackSpeed(float) -> None
Set the desired speed factor at which the animation will play back.
OpenMayaAnim.MAnimControl.setPlaybackSpeed
(
)
static
setPlaybackSpeed(float) -> None
Set the desired speed factor at which the animation will play back.
OpenMayaAnim.MAnimControl.setViewMode
(
)
static
setViewMode(int) -> None
Set the current viewing mode.
Controls whether the animation is run in only the active view, or simultaneously in all views.
OpenMayaAnim.MAnimControl.setViewMode
(
)
static
setViewMode(int) -> None
Set the current viewing mode.
Controls whether the animation is run in only the active view, or simultaneously in all views.
OpenMayaAnim.MAnimControl.setWeightedTangents
(
)
static
setWeightedTangents(bool) -> None
Sets whether or not the tangents on the Anim Curve are weighted.
OpenMayaAnim.MAnimControl.setWeightedTangents
(
)
static
setWeightedTangents(bool) -> None
Sets whether or not the tangents on the Anim Curve are weighted.
OpenMayaAnim.MAnimControl.stop
(
)
static
stop() -> None
Stop playing the current animation.
OpenMayaAnim.MAnimControl.stop
(
)
static
stop() -> None
Stop playing the current animation.
OpenMayaAnim.MAnimControl.viewMode
(
)
static
viewMode() -> int
Return the viewing mode currently in effect:
MAnimControl.kPlaybackViewAll Playback in all views.
MAnimControl.kPlaybackViewActive Playback in only the active view.
OpenMayaAnim.MAnimControl.viewMode
(
)
static
viewMode() -> int
Return the viewing mode currently in effect:
MAnimControl.kPlaybackViewAll Playback in all views.
MAnimControl.kPlaybackViewActive Playback in only the active view.
OpenMayaAnim.MAnimControl.weightedTangents
(
)
static
weightedTangents() -> bool
Determine whether or not the tangents on the Anim Curve are weighted.
OpenMayaAnim.MAnimControl.weightedTangents
(
)
static
weightedTangents() -> bool
Determine whether or not the tangents on the Anim Curve are weighted.
The documentation for this class was generated from the following file: