OpenMayaRender.MDepthStencilStateDesc Class Reference
Descriptor for a complete depth-stencil state.
OpenMayaRender.MDepthStencilStateDesc.__init__ |
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x.__init__(...) initializes x; see help(type(x)) for signature
OpenMayaRender.MDepthStencilStateDesc.setDefaults |
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setDefaults() -> self
Set all values for the depth stencil state to their default values.
OpenMayaRender.MDepthStencilStateDesc.backFace |
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Sets the stencil op for the back facing fragments
OpenMayaRender.MDepthStencilStateDesc.depthEnable |
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Enables depth buffer reads and compares, default true
OpenMayaRender.MDepthStencilStateDesc.depthFunc |
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Sets the depth buffer comparison function, default less than
OpenMayaRender.MDepthStencilStateDesc.depthWriteEnable |
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Enables depth buffer writes, default true
OpenMayaRender.MDepthStencilStateDesc.frontFace |
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Sets the stencil op for the front facing fragments
OpenMayaRender.MDepthStencilStateDesc.stencilEnable |
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Enables stencil buffer operation
OpenMayaRender.MDepthStencilStateDesc.stencilReadMask |
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Sets a bitwise stencil buffer read mask, default 0xff
OpenMayaRender.MDepthStencilStateDesc.stencilReferenceVal |
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Sets the stencil reference value
OpenMayaRender.MDepthStencilStateDesc.stencilWriteMask |
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Sets a bitwise stencil buffer write mask, default 0xff
The documentation for this class was generated from the following file:
- D:/Maya-MD-Merge/input/python/2.0/OpenMayaRender.py