OpenMaya.MDAGDrawOverrideInfo Class Reference
A data structure to store the per path draw override information.
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int | kDisplayTypeNormal = 0 |
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int | kDisplayTypeReference = 1 |
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int | kDisplayTypeTemplate = 2 |
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int | kLODBoundingBox = 1 |
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int | kLODFull = 0 |
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OpenMaya.MDAGDrawOverrideInfo.__init__ |
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x.__init__(...) initializes x; see help(type(x)) for signature
OpenMaya.MDAGDrawOverrideInfo.displayType |
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Display type (kDisplayTypeNormal, kDisplayTypeReference or kDisplayTypeTemplate)
OpenMaya.MDAGDrawOverrideInfo.enableShading |
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Whether allow to draw shaded item
OpenMaya.MDAGDrawOverrideInfo.enableTexturing |
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Whether allow to draw textured item
OpenMaya.MDAGDrawOverrideInfo.enableVisible |
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Whether the whole geometry is visible
OpenMaya.MDAGDrawOverrideInfo.lod |
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Level of detail (kLODFull or kLODBoundingBox)
OpenMaya.MDAGDrawOverrideInfo.overrideEnabled |
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Draw override enabled or not
OpenMaya.MDAGDrawOverrideInfo.playbackVisible |
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Whether the object is visible during playback
The documentation for this class was generated from the following file:
- D:/Maya-MD-Merge/input/python/2.0/OpenMaya.py