acquireRenderTarget(MRenderTargetDescription) -> MRenderTarget
Acquire an instance of a render target.
When the object is no longer needed, releaseRenderTarget() should be called
to notify the target manager that the caller is done with the render target.
acquireRenderTargetFromScreen(string) -> MRenderTarget
Acquire an instance of a render target with the same characteristics as the current on-screen target.
When the object is no longer needed, releaseRenderTarget() should be called
to notify the target manager that the caller is done with the render target.
formatSupportsSRGBWrite(int) -> bool
This method will perform a check to determine whether gamma correction can be performed
by the GPU when writing pixels to a render target of a given format.
releaseRenderTarget(MRenderTarget) -> self
Deletes the MRenderTarget and releases the reference to the underlying target which is held by the MRenderTarget object.
The documentation for this class was generated from the following file: