ActionContext Class Reference
An identifer for a group of keyboard shortcuts. Examples are the Main 3ds Max UI, Track View, and the Editable Mesh. They are registered using IActionManager::RegisterActionContext().
tuple Active = _swig_property(IsActive , SetActive )
tuple Id = _swig_property(GetContextId )
tuple Name = _swig_property(GetName )
tuple thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
tuple thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
GetContextId(ActionContext self) -> ActionContextId
GetName(ActionContext self) -> wchar_t const *
IsActive(ActionContext self) -> bool
def SetActive
(
self ,
active = True
)
SetActive(ActionContext self, bool active=True)
SetActive(ActionContext self)