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3D GEOMETRY
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Work with AEC Objects - Part 1
This movie shows how to use the AEC tools in 3ds Max to build components such as walls, doors, windows and staircases to name a few. These objects are parametric in 3ds Max, which gives them an advantage over imported geometry from CAD programs. |
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Recorded in: 3ds Max 2010 |
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Work with AEC Objects - Part 2
This movie shows how to use the AEC tools in 3ds Max to build components such as walls, doors, windows and staircases to name a few. These objects are parametric in 3ds Max, which gives them an advantage over imported geometry from CAD programs. |
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Recorded in: 3ds Max 2010 |
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Use Boolean Operations
This movie shows how to use Boolean Operations to build 3d geometry by means of mathematical derivatives. You can add, subtract and intersect objects together to make another. |
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Recorded in: 3ds Max 2010 |
POLYGON MODELING
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Set a Virtual Studio - Part 1
This movie shows how to build a virtual studio, a reference system to help you model in 3ds Max. |
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Recorded in: 3ds Max 2011 |
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Set a Virtual Studio - Part 2
This movie shows how to build a virtual studio, a reference system to help you model in 3ds Max. |
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Recorded in: 3ds Max 2011 |
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Setup the Graphite Modeling Tools
This movie shows some basic operations to set up the Graphite Modeling Tools UI, which is essentially used for polygon modeling techniques. Here you learn how to set it in different ways, including as a docked or a floating interface. |
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Recorded in: 3ds Max 2010 |
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Use the Topology Freeform Function - Part 1
This movie showcases the Topology function found in the Graphite Freeform Tools that enables you to build a low-poly model from a hight-poly counterpart. This can be useful when you purchase or receive a model, and then discover that its geometry is imperfect. You can rebuild this geometry using the Topology function. |
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Recorded in: 3ds Max 2011 |
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Use the Topology Freeform Function - Part 2
This movie showcases the Topology function found in the Graphite Freeform Tools that enables you to build a low-poly model from a hight-poly counterpart. This can be useful when you purchase or receive a model, and then discover that its geometry is imperfect. You can rebuild this geometry using the Topology function. |
Difficulty
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Recorded in: 3ds Max 2011 |
SPLINE MODELING
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Model with Splines - Part 1
This movie shows an alternative to modeling 3D objects. While many artists favor polygon modeling techniques by pushing/pulling of vertices and faces, spline modeling can be very powerful and sometimes quite a bit faster. Here, you will learn about various approaches. |
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Recorded in: 3ds Max 2010 |
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Model with Splines - Part 2
This movie shows an alternative to modeling 3D objects. While many artists favor polygon modeling techniques by pushing/pulling of vertices and faces, spline modeling can be very powerful and sometimes quite a bit faster. Here, you will learn about various approaches. |
Difficulty
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Recorded in: 3ds Max 2010 |
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