Graphics Hardware Qualification
[Last updated: June 23rd 2008]
Content of this document
Legend
Qualified
Qualified with caveats (refer to caveat list)
Qualification planned. Resultscoming shortly
Qualification failed due to serious problems.
Un-tested. No qualification planned - not applicable / not available
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Windows |
Windows |
NVIDIA
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Quadro FX 1700
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OS
32-bit
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(1) |
(1) |
OS 64-bit
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Quadro FX 3700
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OS 32-bit
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(1) |
(1) |
OS 64-bit
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Quadro FX 4600
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OS 32-bit
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(1) |
(1) |
OS 64-bit
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Quadro FX 5600
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OS 32-bit
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(1) |
(1) |
OS
64-bit
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Quadro FX 1500
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OS
32-bit
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(1) |
(1) |
OS
64-bit
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Quadro FX 3500
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OS
32-bit
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(1) |
(1) |
OS
64-bit
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Quadro FX 4500
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OS
32-bit
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(1) |
(1) |
OS
64-bit
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Quadro FX 4500x2
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OS
32-bit
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(1) |
(1) |
OS
64-bit
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Quadro FX 5500
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OS
32-bit
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(1) |
(1) |
OS
64-bit
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Quadro FX 3400
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OS
32-bit
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(1) |
(1) |
OS
64-bit
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Quadro FX 3450
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OS
32-bit
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(1) |
(1) |
OS
64-bit
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Quadro FX 4400
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OS
32-bit
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(1) |
(1) |
OS
64-bit
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Quadro FX 370
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OS
32-bit
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(1) |
(1) |
OS
64-bit
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Quadro FX 570
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OS
32-bit
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(1) |
(1) |
OS
64-bit
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Quadro FX 560
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OS
32-bit
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(1) |
(1) |
OS
64-bit
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GeForce GPUs
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ATI
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FireGL v7700
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OS
32-bit
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OS
64-bit
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FireGL v8650
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OS
32-bit
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OS
64-bit
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FireGL v8600
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OS
32-bit
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OS
64-bit
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FireGL v7600
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OS
32-bit
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OS
64-bit
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FireGL v5600
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OS
32-bit
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OS
64-bit
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FireGL v3600
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OS
32-bit
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OS
64-bit
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FireGL v3400
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OS
32-bit
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OS
64-bit
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FireGL v7300
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OS
32-bit
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OS
64-bit
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P |
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FireGL v7350
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OS
32-bit
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OS
64-bit
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FireGL v7200
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OS
32-bit
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OS
64-bit
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FireGL v5200
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OS
32-bit
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OS
64-bit
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Model |
Driver |
Limitation / Caveat |
Workaround |
All |
169.39 |
(1) Some DX shaders (eg. Glow) will not work in Windows 32-bit |
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All |
169.39 |
(2) In Direct3D mode, when Anti-aliasing is turned ON there is a missing viewport refresh upon changing objects properties (see Note(1)) |
Issue not present in OpenGL mode, however viewport display in OGL may not be as polished. |
Model |
Driver |
Limitation / Caveat |
Workaround |
FireGL V3400, FireGL V7350, FireGL V7300, FireGL V5200 |
8.44 |
(1) #297887 |
Architectural material only supports the creation of 1 light for the cards listed. This is a known limitation. Read more. |
All |
8.44 |
#298538 Anti-aliasing: In Direct3D mode, the option "Enable anti-aliased lines in wireframe view” is broken. Turning this option ON will have no effect. (see Note(1)) |
There are no workaround. |
Note(1): This is a limitation in 3ds Max 2009/3ds Max Design 2009. A fix for this is currently being investigated by Autodesk and may be addressed, in whole or in part, in a subsequent service pack or main release.
Operating System |
Limitation / Caveat |
Workaround |
Microsoft Vista |
Users cannot activate Microsoft's AERO feature if 3ds Max is running. |
3ds Max must be closed for AERO settings to take effect. |
Microsoft Vista w/ AERO feature turned on |
#1044360 Animated objects leave trails in the viewport |
Disable Microsoft Vista AERO feature |
#1038862 Viewport may temporarily display black artifacts or refresh problems* upon:
*some of the refresh problems encountered were: gridlines or portion of the viewport erased. |
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#1050485 XOR lines* do not get drawn properly in the viewport. They may also leave artifacts behind or simply not be visible. * XOR lines refer to the white dashed line displayed upon using various tools such as 'select and link', 'cut', 'slice/quickslice', 'HI solver', etc...) |
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Circular and Paint Selection Regions doe not display properly (thick lines) in Direct3D mode |
Vista 32-bit
If you are running Vista 32-bit you can disable the desktop composition option at the application level, hence leaving your operating system settings intact. To do so:
Vista 64-bit
If you are running Vista 64-bit the application setting is currently broken, hence forcing users to disable the feature at the operating system level. To do so:
The following is a list of issues you may be encountering within 3ds Max 2009/3ds Max Design 2009. Fixes for those are currently being investigated by Autodesk and may be addressed, in whole or in part, in a subsequent service pack or main release.
Environment |
Feature affected |
Caveat |
Workaround |
3ds max 64-bit version OGL graphics mode only |
SteeringWheel |
#297912 Application Crash when using the Steerwheel's Zoom or Pan mode |
32-bit version doesn't display this problem. Switching to Direct3D mode also resolves the issue. |
Not specific |
Material Maps / Nurbs |
#297831 Material map is not displayed properly in the viewport on NURBS objects |
Other object types do not display this problem |
Viewport Shading |
#297801 Switching between GOOD and BEST viewport shading modes will have no effect on graphics cards supporting shader model 3.0. |
Both modes display the BEST quality. | |
OGL graphics mode only |
Viewports |
#1038860 Viewport may temporarily display black artifacts or refresh problems |
Direct3D mode doesn't display this problem |
Transparency |
Transparency/Opacity settings do not appear in OpenGL mode" |
Direct3D mode doesn't display this problem | |
Not specific |
Reflection Map Display |
Reflection maps are not currently supported in the Hardware Display mode for Standard Materials |
None |
Viewports clipping |
Viewport clipping can generate display artifacts on objects in the perspective viewport with low near clip values |
Increase the near-clip range or use an orthographic view | |
Selection - Fence |
#1037545/#1058456 Fence Selection Region mode may not display properly in viewport |
Do not set the Viewcube to Show in Active Viewport |