Status Bar Controls
 
 
 

The 3ds Max window contains an area at the bottom for prompt and status information about your scene and the active command. The coordinate display area lets you type transform values, and on the left, a two-line interface provides a shortcut to the MAXScript Listener.

See also

Animation and Time Controls

Viewport Navigation

Time Slider and Track Bar

Time Slider

Open Mini Curve Editor

Click to display a version of the Track View Curve Editor in place of the time slider and track bar.

When curves are displayed, you can click the Close button at upper left to return to a view of the time slider and track bar.

Status Bar

  • Prompt Line

    The prompt line, located at the bottom of the window under the status line, provides ongoing feedback, based on the current cursor position and the current program activity. When you don’t know what to do next, look down here for instructions.

  • MAXScript Mini Listener

    The MAXScript Mini Listener is a single-line view of the contents of the MAXScript Listener window.

  • Status Line

    The status line displays the number and type of object or objects selected. The status line is located at the bottom of the screen, just above the prompt line.

  • Time Slider

    The time slider shows the current frame and lets you move to any frame in the active time segment. Right-clicking the slider bar opens the Create Key dialog, which lets you create position, rotation, or scale keys without using the Auto Key button.

  • Track Bar

    The track bar provides a timeline showing the frame numbers (or appropriate display units). It provides a quick alternative to Track View for moving, copying, and deleting keys, and changing key properties. Select an object to view its animation keys on the track bar. The track bar also displays keys for multiple selected objects.

  • Selection Lock Toggle

    Selection Lock Toggle turns selection locking on and off. Locking the selection prevents you from inadvertently selecting something else in a complex scene.

  • Coordinate Display

    The Coordinate Display area shows the position of the cursor or the status of a transform, and allows entry of new transform values.

  • Progressive Display / Adaptive Degradation Button

    Turns progressive display (for Nitrous viewports) or adaptive degradation (for legacy viewport drivers) on or off. See Progressive Display / Adaptive Degradation for more information.

  • Grid Setting Display

    The grid setting display shows the size of one grid square.

  • Time Tag

    Time tags are text labels that you can assign to any point in time in your animation.