Lens Shader
 
 
 

The topic in this section describes a shader for rendering a subset of objects in a scene.

  • Render Subset of Scene/Masking (mental ray)

    This shader allows re-rendering a subset of the objects in a scene, defined by object or material. It is intended for a “quick fix” solution when almost everything in a scene is perfect, but just one object or material needs a small tweak.