Scene Explorer
 
 
 
Command entry:Menu bar Tools menu New Scene Explorer
Command entry:Menu bar Tools menu Open Explorer: [name of most recently used explorer]
Command entry:Menu bar Tools menu Saved Scene Explorers Choose a saved scene explorer.

Scene Explorer provides a modeless dialog for viewing, sorting, filtering, and selecting objects in 3ds Max, as well as additional functionality for renaming, deleting, hiding, and freezing objects, creating and modifying object hierarchies, and editing object properties en masse.

When working on a new scene, you open the Scene Explorer dialog with the Tools menu New Scene Explorer command. Each subsequent invocation of this command opens a separate, additional Scene Explorer dialog. All Scene Explorers persist in the scene, even if closed. You can open the most recently used Scene Explorer with the Tools menu Open Explorer command, or any Scene Explorer with the Tools menu Saved Explorer submenu.

TipIn a new scene, the keyboard shortcut Alt+Ctrl+O (letter O) creates a new Scene Explorer. But when one or more Scene Explorers exist in the scene, the same shortcut opens the most recently used Explorer.

All active Scene Explorers are saved and loaded with the scene. To save and load Scene Explorers separately, and delete and rename them, use the Manage Scene Explorer.

The Scene Explorer interface consists of a menu bar, toolbars, and a table view of objects in the scene, with a row for each object and a column for each displayed object property. The default layout in 3ds Max displays only object names, while in 3ds Max Design it also shows colors and several other properties. You can customize the layout to show additional properties. You can save customized Scene Explorer setups, and set any custom setup to be the default view.

Scene Explorer Features

Following are some of the notable features of Scene Explorer:

Scene Explorer Variants

Several specialized versions of Scene Explorer are available in different areas of 3ds Max. These are:

  • Using Scene Explorer

    This topic includes procedures for using general functionality in the Scene Explorer window. You can find additional procedures for specific Scene Explorer features in Scene Explorer Columns, Advanced Search Dialog (Scene Explorer), and Advanced Filter Dialog (Scene Explorer) .

  • Scene Explorer Columns

    The Scene Explorer columns provide information on and means to edit various properties of scene contents in 3ds Max. These include text strings, check boxes, numeric quantities, and more. You can also sort the Scene Explorer listing by clicking a column heading (a second click reverses the sort). Additional methods for using columns are available; see the Procedures section that follows.

  • Scene Explorer Menus

    The principal Scene Explorer menus are available on the dialog menu bar. In addition, several context menus are available by right-clicking different user-interface elements on the dialog.

  • Scene Explorer Toolbars

    The Scene Explorer has various toolbars for finding and selecting items and setting display filters. By default these are displayed as an upper toolbar, a vertical toolbar to the left of the table, and a lower toolbar.

  • Manage Scene Explorer

    Use the Manage Scene Explorer dialog to save and load custom Scene Explorers, delete and rename existing instances, and set your favorite Scene Explorer as the default.

  • Advanced Search Dialog (Scene Explorer)

    The Advanced Search dialog lets you highlight objects in the Scene Explorer list using combinations of search phrases to specify Boolean searches. For example, you can use Advanced Search to show only hidden non-geometry objects of a specific color whose name begins with ā€œSā€.

  • Advanced Filter Dialog (Scene Explorer)

    The Advanced Filter dialog lets you limit object display in Scene Explorer based on combinations of filter conditions (filter phrases). For example, you can use Advanced Filter to list only hidden non-geometry objects of a specific color whose name begins with ā€œSā€.