We can now get the
reference to the host face of family instance, or if the instance is placed
on a work plane, the reference to the geometry face underlying the work
plane. |
|
Element.Geometry
has been modified to throw an exception if an updated geometry has not been
Regenerated before accessing it. |
|
We can access the
ElementId of family primitive’s GraphicsStyle |
|
The Geometry API
provides a curve that corresponds to a edge |
|
And we can also
calculate the centroid of a solid. This will correspond only with the center
of gravity if the solid represents a homogeneous structure of a single
material. |
|