siConstructionMode
 
 
 

siConstructionMode

Description

The construction mode indicates the purpose of the deformations.

C# Syntax

siConstructionMode.siConstructionModeModeling                               // 0
siConstructionMode.siConstructionModePrimaryShape                           // 1
siConstructionMode.siConstructionModeAnimation                              // 2
siConstructionMode.siConstructionModeSecondaryShape                         // 3
siConstructionMode.siConstructionModeDefault                                // 4
Constant Value Description
siConstructionModeModeling 0 The deformations are used to model the geometry.
siConstructionModePrimaryShape 1 The deformations are used to author shapes based on the base geometry.
siConstructionModeAnimation 2 The deformations are used to animate the geometry.
siConstructionModeSecondaryShape 3 The deformations are used to author shapes based on the animated geometry.
siConstructionModeDefault 4 Use the current user preference.

Applies To

AddCustomOp AddScriptedOp AddScriptedOpFromFile ApplyDeformByCage ApplyDeformBySpine ApplyFlexEnv ApplyOp ApplyPropVolumeOp ApplyTopoOp ChangeGeneratorInputReadPosition CopyAnimationAcrossGenerator CreateClusterCenterWithNull GetGeneratorInputReadPosition Rotate Scale SIApplyDeformByCage SIApplyDeformBySpine SIApplyFlexEnv Translate Operator.Connect Primitive.GetGeometry2 ProjectItem.AddCustomOp ProjectItem.AddScriptedOp ProjectItem.AddScriptedOpFromFile Operator::Connect PolygonMesh::GetGeometryAccessor Primitive::GetGeometry ProjectItem::AddCustomOp ProjectItem::AddScriptedOp ProjectItem::AddScriptedOpFromFile

See Also

ConstructionHistory