Vertex.NeighborPolygons
 
 
 

Vertex.NeighborPolygons operator

Introduced

v3.0

Description

Returns a collection of PolygonFace objects for all polygon neighbors within the specified distance. If the distance is 1 all PolygonFace for which one of the Vertex objects is the current Vertex are returned in counter-clockwise order.

C# Syntax

PolygonFaceCollection Vertex.NeighborPolygons( Int32 in_lDistance );

Scripting Syntax

oReturn = Vertex.NeighborPolygons( [Distance] );

Return Value

PolygonFaceCollection

Parameters

Parameter Type Description
Distance Integer Distance is an integer value representing the degree of neighborhood (eg: degree=2 for a vertex means its adjacent polygons plus the adjacent polygons of the adjacent polygons).

Default Value: 1

Examples

VBScript Example

set oCube = ActiveSceneRoot.AddGeometry( "Cube", "MeshSurface" )
set oGeometry = oCube.ActivePrimitive.Geometry
for each Vertex in oGeometry.Vertices
set oNeighbors = Vertex.NeighborPolygons
str = "Polygons neighbors of Vertex(" & Vertex.index & ") are :"
for each n in oNeighbors
str = str & " " & n.index
next
logmessage str
next

See Also

PolygonFaceCollection.NeighborPolygons Vertex.NeighborVertices Vertex.NeighborEdges Vertex.GrowNeighborVertices