SceneRenderProperty.CreateRenderChannel
 
 
 

SceneRenderProperty.CreateRenderChannel

Description

Adds a new render channel to the list of available channels in the SceneRenderProperty.

C# Syntax

RenderChannel SceneRenderProperty.CreateRenderChannel( String in_strChannelName, siRenderChannelType in_eType );

Scripting Syntax

oReturn = SceneRenderProperty.CreateRenderChannel( ChannelName, Type );

Return Value

The new RenderChannel

Parameters

Parameter Type Description
ChannelName String The name to give the new render channel
Type siRenderChannelType The type of image data the framebuffers created from this render channel will contain

See Also

Framebuffer RenderChannel Pass