ICEAttribute.GetDataArray2DChunk
 
 
 

ICEAttribute.GetDataArray2DChunk

Description

Returns a read-only 2D Array object containing the data defined by this attribute. The data can be accessed in multiple chunks given an index offset that refers to the global data buffer and a chunk size. This method is particularly useful for minimizing the memory allocation required to store the data retrieved from a very large data set. An empty array is returned if the attribute's structure type is not a 2D array.

C# Syntax

Object ICEAttribute.GetDataArray2DChunk( Int32 in_nOffset, Int32 in_nSize );

Scripting Syntax

oArray = ICEAttribute.GetDataArray2DChunk( Offset, ChunkSize );

Return Value

2D Array

Parameters

Parameter Type Description
Offset Long Index offset referring to the global data buffer.
ChunkSize Variant The size of the data chunk to get.

Examples

Python Example

#
# This example shows how to get all attribute 2D data in chunks from an envelope weight property.
#
from win32com.client import constants
xsi = Application
cone = xsi.CreatePrim("Cone", "MeshSurface", "", "")
xsi.Create2DSkeleton(2.90328069018741, 3.34950957748764, -0.334950957748767, 4.73127223586102, -8.03882298597018E-02, 8.03882298597003E-03, -5.71059313749964, 0, 0, 4, "", "")
xsi.AppendBone("eff", 3.70974754857278, -3.02795665804866, 0.302795665804869, "")
xsi.ApplyFlexEnv( "cone;bone,bone1,eff", -1 )
xsi.SelectObj("cone.polymsh.cls.EnvelopWeightCls.Envelope_Weights", "", "")
attrs = xsi.Selection(0).ICEAttributes;
# Make sure the envelope weight data is generated
cone.ActivePrimitive2.GetGeometry( 0 )
for attr in attrs:
        if attr.StructureType != constants.siICENodeStructureArray:
                continue
        xsi.LogMessage( "*******************************************************************" )
        xsi.LogMessage( "Name: " + attr.Name )
        xsi.LogMessage( "DataType: " + str(attr.DataType) )
        xsi.LogMessage( "StructType: " + str(attr.StructureType) )
        xsi.LogMessage( "ContextType: " + str(attr.ContextType) )
        xsi.LogMessage( "IsDefined: " + str(attr.IsDefined) )   
        xsi.LogMessage( "IsConstant: " + str(attr.IsConstant) )
        xsi.LogMessage( "Readonly: " + str(attr.IsReadonly) )
        xsi.LogMessage( "AttributeCategory: " + str(attr.AttributeCategory) )
        xsi.LogMessage( "Element count: " + str(attr.ElementCount) )
        if attr.IsDefined == 0:
                continue
        # Compute the chunk vector
        nChunkCount = 4
        nChunk = attr.ElementCount / nChunkCount
        nLastChunk = attr.ElementCount % nChunkCount
        chunks = []
        for i in range(nChunkCount):
                chunks.append( nChunk )
        chunks.append( nLastChunk )
        nOffset = 0             
        dataType = attr.DataType                
        for i in range(len(chunks)):
                nChunk = chunks[i]
                if nChunk == 0:
                        continue;
                xsi.LogMessage( ">>>>offset: " + str(nOffset) + " chunk size: " + str(nChunk) )                     
                data = attr.GetDataArray2DChunk( nOffset, nChunk );
                nOffset += nChunk
                for elem in data:
                        if dataType == constants.siICENodeDataFloat:
                                xsi.LogMessage( "float: " + str(elem) )
                        elif dataType == constants.siICENodeDataLong: 
                                xsi.LogMessage( "long: " + str(elem) )
                        elif dataType == constants.siICENodeDataBool: 
                                xsi.LogMessage( "bool: " + str(elem) )
                        elif dataType == constants.siICENodeDataVector3: 
                                xsi.LogMessage( "Vector3: " + str(elem.X) + ":" + str(elem.Y) + ":" + str(elem.Z) )
                        elif dataType == constants.siICENodeDataQuaternion: 
                                xsi.LogMessage( "Quaternion: " + str(elem.W) + ":" + str(elem.X) + ":" + str(elem.Y) + ":" + str(elem.Z) )
                        elif dataType == constants.siICENodeDataRotation: 
                                xsi.LogMessage( "Rotation: " + str(elem.RotX) + ":" + str(elem.RotY) + ":" + str(elem.RotZ) )
                        elif dataType == constants.siICENodeDataMatrix33: 
                                xsi.LogMessage( "Matrix33:" );
                                xsi.LogMessage( str(elem.Value(0,0)) + ":" + str(elem.Value(0,1)) + ":" + str(elem.Value(0,2)) )
                                xsi.LogMessage( str(elem.Value(1,0)) + ":" + str(elem.Value(1,1)) + ":" + str(elem.Value(1,2)) )
                                xsi.LogMessage( str(elem.Value(2,0)) + ":" + str(elem.Value(2,1)) + ":" + str(elem.Value(2,2)) )
                        elif dataType == constants.siICENodeDataMatrix44: 
                                xsi.LogMessage( "Matrix44:" );
                                xsi.LogMessage( str(elem.Value(0,0)) + ":" + str(elem.Value(0,1)) + ":" + str(elem.Value(0,2)) + ":" + str(elem.Value(0,3)))
                                xsi.LogMessage( str(elem.Value(1,0)) + ":" + str(elem.Value(1,1)) + ":" + str(elem.Value(1,2)) + ":" + str(elem.Value(1,3)))
                                xsi.LogMessage( str(elem.Value(2,0)) + ":" + str(elem.Value(2,1)) + ":" + str(elem.Value(2,2)) + ":" + str(elem.Value(2,3)))
                                xsi.LogMessage( str(elem.Value(3,0)) + ":" + str(elem.Value(3,1)) + ":" + str(elem.Value(3,2)) + ":" + str(elem.Value(3,3)))
                        elif dataType == constants.siICENodeDataColor4: 
                                xsi.LogMessage( "Color:" );
                                xsi.LogMessage( str(elem.Red) + ":" + str(elem.Green) + ":" + str(elem.Blue) + ":" + str(elem.Alpha) )
                        elif dataType == constants.siICENodeDataString: 
                                xsi.LogMessage( "String: " + elem );

See Also

ICEAttribute.DataArray ICEAttribute.DataArray2D ICEAttribute.GetDataArrayChunk