Edge.NeighborPolygons

v3.0

Returns a collection of PolygonFace objects for all polygon neighbors within a given distance. If the distance is 1 the adjacent PolygonFace are returned (1 if border edge, 2 otherwise).

PolygonFaceCollection Edge.NeighborPolygons( Int32 in_lDistance ); |

oReturn = Edge.NeighborPolygons( [Distance] ); |

Parameter | Type | Description |
---|---|---|

Distance | Integer | Distance is an integer value representing the degree of
neighborhood (for example, degree=2 for a polygon means its
adjacent polygons plus the adjacent polygons of the adjacent
polygons).
Default Value: 1 |

set oCube = ActiveSceneRoot.AddGeometry( "Cube", "MeshSurface" ) set oGeometry = oCube.ActivePrimitive.Geometry for each Edge in oGeometry.Edges set oNeighbors = Edge.NeighborPolygons( 1 ) str = "Polygons neighbors of segment( " & Edge.index & ") are :" for each n in oNeighbors str = str & " " & n.index next logmessage str next |