Instantiating Shader Definitions and the ProgID

 
 
 

Shader definitions can be instantiated with the CreateShaderFromProgID command and connected with the SIConnectShaderToCnxPoint command. The ShaderDef.ProgID or ShaderDef::GetProgID uniquely identifies the shader definition in Softimage using four components:

"ParserName.ClassName.MajorVersion.MinorVersion"

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