CollisionShape

 
 
 

The shape used by the Simulate Rigid Bodies node for determining collisions.

If this attribute is not defined, Shape is used instead. Setting this value allows you to use a simpler shape for collisions than for rendering and display, reducing the amount of computation required.

Only Box and Sphere are valid values:

Data Type

shape

Belongs To

points

Geometry Types

  • point cloud

  • polygon mesh

  • NURBS surface

  • NURBS curve

  • lattice

Attribute Type

predefined

R/W or RO:

read/write