CrowdFX_Actor_MaxAngularVelocity

 
 
 

The maximum horizontal change of direction of each actor instance in a CrowdFX simulation, in degrees per second. It is set by Angular Velocity at Slow Speed in Initialize Collision Avoidance.

Data Type

scalar

Belongs To

points

Geometry Types

Attribute Type

custom

R/W or RO:

read/write