v4.0
Creates a master-slave relation between two clips. By default the relation binds the Start Offset, Clip In and Clip Out of the TimeControl object for the two Clip objects.
oReturn = AddClipRelation( [From], [To], [Name] ); |
Returns the relation (a ClipRelation object).
Parameter | Type | Description |
---|---|---|
From | The Clip object itself or its object name |
The master clip of the relation. Default Value: Current selection. If nothing is selected, a pick session starts. |
To | The Clip object itself or its object name |
The slave clip of the relation. Default Value: Current selection. If nothing is selected, a pick session starts. |
Name | String |
New name for the ClipRelation. Default Value: "Relation" |
/* This example shows how to create a ClipRelation using the AddClipRelation command. */ NewScene(null, false); // Set up the scene with a cone and then store its translation as a static pose CreatePrim("Cone", "MeshSurface", null, null); Translate(null, 5.57429595406375, 0.195303936039821, -1.95303936039821E-02, siRelative, siView, siObj, siXYZ, null, null, siXYZ, null, null, null, null, null, null, 0); var sParams = "cone.kine.local.sclx,cone.kine.local.scly,cone.kine.local.sclz" + ",cone.kine.local.rotx,cone.kine.local.roty,cone.kine.local.rotz" + ",cone.kine.local.posx,cone.kine.local.posy,cone.kine.local.posz"; StoreAction(null, sParams, 1, "StoredStaticPose", true, 1, 5, false, false); SelectObj("cone", null, true); // Set up the mixer with two tracks and add the pose to both tracks at different frames AddTrack("Scene_Root", "Scene_Root", 0, null, null); AddTrack("Scene_Root", "Scene_Root", 0, null, null); AddClip("Scene_Root", "Sources.Scene_Root.StoredStaticPose", null, "Mixer.Mixer_Anim_Track", 19, null, null, null, null); AddClip("Scene_Root", "Sources.Scene_Root.StoredStaticPose", null, "Mixer.Mixer_Anim_Track1", 47, null, null, null, null); // Set up a master-slave relation between the two clips AddClipRelation("Mixer.Mixer_Anim_Track.StoredStaticPose_Clip", "Mixer.Mixer_Anim_Track1.StoredStaticPose_Clip1", null); |