The Quick Filter Box and Scene Search View
 
 
 

The Quick Filter box and Scene Search view are both tools to help you find elements in your scene:

Both tools will find only certain types of element under the scene root. For a description of what types of element you can find, see What You Can Find.

The Quick Filter Box

The Quick Filter box lets you find scene elements by name.

A

Enter any part of the name to search for. For more details, see Searching the Scene.

B

Recall a recent search string.

C

Clear the search string and close the search results pop-up.

D

Open the floating Scene Search window with the current search and additional options.

E

The search results are listed here. For more details, see The Search Results.

F

To dismiss the list of results, click anywhere outside the pop-up or press Escape.

NoteTo hide or show the Quick Filter box, right-click over an empty area of the main menu bar and toggle it.

The Scene Search View

The Scene Search view is essentially an explorer view with extra controls to make it easier to find elements in your scene. It also gives you more options than the Quick Filter box.

To open the Scene Search view

Do one of the following:

  • Choose View General Scene Search or press Ctrl+F.

    Before you perform a search, the Scene Search view works like any explorer view. You can use it to select elements (useful for searching within the selection), set the scope, set the filters, and so on. For more on using the explorer, see The Explorer.

    or

  • Use the Quick Filter box to perform a search, and then click the ellipses (…) at upper right. See The Quick Filter Box.

Overview of the Scene Search View

A

Set the scope of the search:

  • Search Scene finds all elements of the specified name, type, and keywords.

  • Search Selection finds all elements of the specified name, type, and keywords within the current selection.

  • Search for Type finds all elements of the specified type and keywords.

B

Enter the type or any part of the name to search for, depending on the scope of the search. For more details, see Searching the Scene.

C

Recall a recent search string.

D

Clear the search string and discard the search results. The Scene Search view works like a regular explorer until you perform a search again.

E

Find all elements in the scene of the same type as the current selection.

The Scene Search view automatically switches to Search for Type with the appropriate type name entered in the search box.

F

Filter the results by type when searching the scene or selection. Press Shift to keep the menu open and select multiple types.

G

Filter the results by user keywords. Press Shift to keep the menu open and select multiple keywords. For more about user keywords, see User Keywords [Scene Elements].

H

Choose how to display the results:

  • Object Paths displays the full path through the hierarchy from the scene root.

  • Object Names displays only the object's own name.

This appears only after you have performed a search.

I

Sort the search results:

  • None uses the default order, based on when an element was created or parented.

  • Alphabetical sorts the elements alphabetically. Any numeric suffix is sorted in correct numerical order, so Object2 comes before Object10.

  • Type + Alphabetical sorts the elements by type first, and then alphabetically within each type.

This appears only after you have performed a search.

J

Update the view (repeat the search). This appears only after you have performed a search.

You need to click this if you have added objects to the scene since you last performed a search. Alternatively, you can press F5.

K

The search results are listed here. For more details, see The Search Results.

What You Can Find

Both the Quick Filter box and the Scene Search view find only elements below the scene root. This includes:

  • scene objects: object, models, and groups.

  • inspectable clusters. This does not include hidden clusters used internally, such as the tag selection.

  • properties of scene object and clusters. This includes properties that are local (not inherited) and renamable. The exceptions are:

    • Joint and chain properties can be found, even though they are not renamable.

    • Static kinestate properties cannot be found, even though they are renamable.

  • constraints.

  • inspectable operators on scene objects. This does not include region markers, primitives, or MoveComponent operators.

  • materials. If you are searching the scene, the Scene Search view finds materials from the libraries. If you are searching the selection, it finds materials from the selected objects and clusters.

You cannot use the Quick Filter box or Scene Search view to find other types of element, for example non-renamable properties or kinestates, or elements that are not below the scene root such as clips or passes.

Searching the Scene

The Quick Filter box and Scene Search view both let you find elements by name. In addition, the Scene Search view lets you find elements by type.

Finding Elements by Name

The Quick Filter box always searches the scene by name. To search by name in the Scene Search view, make sure that the scope is set to Search Scene or Search Selection.

Type any part of an element's name. The search string is not case-sensitive and you do not need to use wildcard characters.

Softimage waits for you to pause typing before it displays the search results. You can continue typing to modify the search string, and the updated results will be displayed when you pause again.

If you are not using wildcard characters then the list shows all items that contain the string you type (substring search).

If you include any of the wildcard characters *?[] in the string then regular expressions (regex) are used. The search pattern must match the full name. For more about regular expressions, see Valid Search Patterns.

Finding Elements by Type

To search by type in the Scene Search view, make sure that the scope is set to Search for Type.

You must enter the complete scripting name of the type. If you don't know the type name, you can select any object of that type and click on the button labeled (E) to find all elements of the same type.

The Search Results

You can do any of the following with the search results list in the Quick Filter box or Scene Search view:

  • To select an element, click on it.

  • To select a range of elements, click on the first one and then Shift+click on the last one.

  • To toggle-select an element, Ctrl+click on it.

  • To deselect an element, Ctrl+Shift+click on it.

  • To rectangle-select a range of elements, click in the background first and then drag across the elements to select. This is easier if only names are displayed, rather than paths.

  • To select all elements found, press Ctrl+A.

  • To rename the selected elements, press F2.

  • Right-click on any element for a context menu. If you right-click on a selected element, then some commands apply to all selected elements.

The results are always displayed according to the current settings in the Scene Search view for sorting and name/path display.