CollisionLocation
 
 
 

Available to store the location of a collision.

This attribute is used by many of the Surface Interaction compounds to determine the point at which particles hit the collision object.

You can also use the CollisionLocation attribute with the Get Particle Collision Location compound.

Data Type

location

Belongs To

points

Geometry Types

  • point cloud

  • polygon mesh

  • NURBS surface

  • NURBS curve

  • lattice

Attribute Type

predefined

R/W or RO:

read/write