Using the and standalones, you can create and extract images to be used as thumbnails in Softimage.
Creating Thumbnail Images
The standalone lets you associate thumbnail icons to your presets, scenes, and models (.emdl files). takes a bitmap file and adds it to the preset file so that when the preset is viewed in the browser with icon mode active,
its thumbnail image is displayed.
setthumb <asset filename> <bitmap filename>
Where <asset filename> is the name of the preset, scene, or .emdl file, including the extension, and <bitmap filename> is the name of the bitmap file, including the extension, that you want to use as the thumbnail for the preset file.
If the standalone cannot find a preset file in the path you have specified at the command line, it tries to locate the preset file
in the default installation path for all presets (<install path>\Data\DSPresets).
The thumbnail image must be a standard bitmap file with a width and height of 128 ° 128 pixels. If the image is larger than
128 ° 128 pixels, it is cropped to fit these dimensions.
To associate a bitmap image called to a preset file called type the following at the command line:
setthumb myPreset.preset myThumbnail.bmp
Extracting Thumbnail Images
The standalone lets you extract the thumbnail icons from your scene, emdl, and user-defined preset files and save them as bitmap
getthumb <asset filename> <bitmap filename>
<asset filename> is the name of the scene, .emdl, or preset file including the extension.
<bitmap filename> is the name of the bitmap file (including the or other extension) to which you want to save the thumbnail.
To extract the thumbnail from a preset file called and save it as a bitmap file called type the following at the command line:
getthumb myPreset.preset myThumbnail.bmp
To extract the thumbnail from a scene file called and save it as a bitmap file called type the following at the command line:
getthumb myScene.scn myThumbnail.bmp