Returns a ModelCollection
containing each Model under this 3D
object.
Note: Since Python does not support input parameters on properties,
X3DObject.Models will fail in Python. Use the Python-compliant
version X3DObject.GetModels2 instead.
| Parameter | Type | Description |
|---|---|---|
| Recursive | Boolean | Recurse if True, otherwise the search is done on the immediate
children.
Default Value: True |
main() ;
function main()
{
NewScene( null, false );
var oRoot = Application.ActiveSceneRoot;
// Stick all the x3dobjects in the current scene into a model
var oModel = oRoot.AddModel( oRoot.Children, "TopModel" );
// Create two models, each of which contain a Null and nest them inside the TopModel.
oNull = oRoot.AddNull( "mynull");
oModel.AddModel( oNull, "SubModel" );
oNull2 = oRoot.AddNull( "mynull" );
oModel.AddModel( oNull2, "AnotherSubModel" );
WriteModels( oRoot ) ;
}
function WriteModels( in_obj )
{
var mdls = in_obj.Models;
n = mdls.Count;
for ( var i=0; i<n; i++ ) {
m = mdls.Item(i);
Application.LogMessage( "Model " + m.Name + " is nested inside " + m.model ) ;
}
}
// Expected results:
//INFO : Model TopModel is nested inside Scene_Root
//INFO : Model SubModel is nested inside TopModel
//INFO : Model AnotherSubModel is nested inside TopModel
|
Option Explicit
main()
sub main()
NewScene , false
dim oRoot
set oRoot = Application.ActiveProject.ActiveScene.Root
oRoot.AddModel oRoot.Children, "Mary"
WriteModels oRoot
end sub
' Recursive function to read all models no matter how deeply nested
function WriteModels( in_obj )
dim list, n, i, mdls
set mdls = in_obj.Models(0)
n = mdls.Count
if n = 0 then
exit function
end if
for i=0 to n-1
Application.LogMessage mdls(i).Name
' Drill down
WriteModels mdls(i)
next
end function
' Expected results:
'INFO : Mary
|