Material.GetAllShaders

Introduced

v7.0

Description

Returns all shaders nested under the material, even the ones that are not connected. If no shaders are found, this method returns an empty collection.

Scripting Syntax

oReturn = Material.GetAllShaders();

Return Value

ShaderCollection

See Also

Material.GetShaderInputType Camera.GetAllShaders Light.GetAllShaders Shader.GetAllShaders