Implicit Primitives

These primitive presets can be used with the X3DObject.AddPrimitive method or one of the primitive-creation commands (GetPrim, SIGetPrim).

Note See Primitive Presets for list of the possible types of primitives. Also see Alphabetical Listing of All Primitive Presets for a complete list of available primitive types.
Preset Primitives
Arc Arcs can be either NurbsCurves or implicit curves (non-renderable shapes commonly used to define paths, constraints, etc.)

Circle Circles can be either NurbsCurves or implicit curves (non-renderable shapes commonly used to define paths, constraints, etc.)

Spiral Spirals can be either NurbsCurves or implicit curves (non-renderable shapes commonly used to define paths, constraints, etc.)

Square Squares can be either NurbsCurves or implicit curves (non-renderable shapes commonly used to define paths, constraints, etc.)