ExportAction

Introduced

v1.0

Categories

animmixer

Description

Exports the specified action to a file. The file formats accepted by this command are:

- External Softimage Native Binary Action (".eani") files.

- dotXSI Action (".xsi") files.

- Softimage Preset Action(".Preset") files.

Scripting Syntax

ExportAction( Action, [FileName] );

Parameters

Parameter Type Description
Action String or ActionSource Action to export.
FileName String The full path to export to.

Default Value: User is prompted to select location and enter a file name

Examples

Python Example

#
#    This example demonstrates how to export and import an action. It also
#    shows how to create an action source from a static source and then
#    how to access the static source from the imported action.
#
from win32com.client import constants as c
Application.NewScene( "", 0 )
root = Application.ActiveSceneRoot
# Create a static action
obj = root.AddGeometry( "Cone", "MeshSurface" )
targets = [ obj.rotx.FullName, obj.roty.FullName, obj.rotz.FullName ]
statics = [ 22.5, 90, 45 ]
actives = [ 0, 0, 0 ]
src = root.AddActionSource( "StoredAnimStaticAction", targets, statics, actives )
# Export the action
path = Application.InstallationPath( c.siProjectPath ) + "\\Actions"
filepath = path + "\\TestImportAction.eani"
Application.ExportAction( src, filepath )
# Import the action into a new scene but this time in a different model
Application.NewScene( "", 0 )
mdl = Application.ActiveSceneRoot.AddModel()
mdl.Name = "TestActionModel"
newsrc = Application.ImportAction( mdl, filepath, "ImportedAction4Test", -1 )
if ( newsrc.SourceItems.Count > 0 ) :
        Application.LogMessage( "Imported action contains these items: " );
        for itm in newsrc.SourceItems :
                datasrc = itm.Source
                Application.LogMessage( "\t" + datasrc.Name )
else :
        Application.LogMessage( "Imported action is a(n) " + Application.ClassName(newsrc) );
# Expected results:
#INFO : Imported action contains these items: 
#INFO :         StaticSource
#INFO :         StaticSource
#INFO :         StaticSource

See Also

ImportAction