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awScene
Light
awScene.Light Member List
This is the complete list of members for
awScene.Light
, including all inherited members.
__del__
()
awScene.Light
[protected]
__init__
()
awScene.Light
__init__
(Light nodeToCopy)
awScene.Light
accept
(NodeVisitor visitor)
awScene.Light
addShadowCaster
(ShadowCasterRef)
awScene.Light
attributes
()
awScene.Light
effectiveAttributes
()
awScene.Light
getDefaultAttributes
(bool overriddenOnly=False)
awScene.Light
getGripId
(LightType type)
awScene.Light
getLightDirection
()
awScene.Light
getLightPosition
()
awScene.Light
getLightType
()
awScene.Light
getLightTypeName
()
awScene.Light
getParameterByName
(str name)
awScene.Light
getShadowCasters
()
awScene.Light
getTemplateGeomId
()
awScene.Light
getValueAsString
(str name)
awScene.Light
isClipping
()
awScene.Light
isIllumination
()
awScene.Light
isLeafNode
()
awScene.Light
isLightOn
()
awScene.Light
operator=
(Light)
awScene.Light
overriddenAttributes
()
awScene.Light
parentTransformDirty
()
awScene.Light
[protected]
removeShadowCaster
(ShadowCasterRef)
awScene.Light
resetShadowCasters
()
awScene.Light
setAttributes
(LightingRef lighting)
awScene.Light
setDefaultAttributes
(LightingRef lighting)
awScene.Light
setDirty
(int, bool dirty, bool propagate=True, Node dirtySource=None)
awScene.Light
setIsAlternateVisible
(bool isVisible)
awScene.Light
setIsLightOn
(bool isOn)
awScene.Light
setIsVisible
(bool isVisible)
awScene.Light
setLightDirection
(awLinear.Normal value)
awScene.Light
setLightPosition
(awLinear.Point value)
awScene.Light
setLightType
(LightType type)
awScene.Light
setLightTypeByName
(str)
awScene.Light
setValueAsString
(str name, awSupport.Parameter.Type type, str valueString)
awScene.Light
theClipBoxGridId
awScene.Light
[protected]
theClipPlaneGridId
awScene.Light
[protected]
theDirectGripId
awScene.Light
[protected]
theLinearGripId
awScene.Light
[protected]
thePointGripId
awScene.Light
[protected]
theSpotGripId
awScene.Light
[protected]
updateMatrixFromAttributes
()
awScene.Light