Create and apply materials

 
 
 

To create and assign a material to a model

  1. Do one of the following:
    • Select Create > Material.
    • Right-click the model and select Assign Existing Material > <material_name>. Select a material from the list of pre-existing materials that appears.
    • Right-click the model and select Assign New Material > <material_type>. This assigns the selected material type to the model.

Related topics

Materials

Delete materials

Material properties

Using CgFX based materials