meshOpNode.h

#ifndef _meshOpNode
#define _meshOpNode

//-
// ==========================================================================
// Copyright 1995,2006,2008 Autodesk, Inc. All rights reserved.
//
// Use of this software is subject to the terms of the Autodesk
// license agreement provided at the time of installation or download,
// or which otherwise accompanies this software in either electronic
// or hard copy form.
// ==========================================================================
//+

#include "polyModifierNode.h"
#include "meshOpFty.h"

// General Includes
//
#include <maya/MTypeId.h>
 
class meshOpNode : public polyModifierNode
{
public:
                        meshOpNode();
    virtual             ~meshOpNode(); 

    virtual MStatus     compute( const MPlug& plug, MDataBlock& data );

    static  void*       creator();
    static  MStatus     initialize();

public:

    // There needs to be a MObject handle declared for each attribute that
    // the node will have.  These handles are needed for getting and setting
    // the values later.
    //
    // The polyModifierNode class has predefined the standard inMesh 
    // and outMesh attributes. We define an input attribute for the 
    // component list and the operation type
    //
    static  MObject     cpList;
    static  MObject     opType;

    // The typeid is a unique 32bit indentifier that describes this node.
    // It is used to save and retrieve nodes of this type from the binary
    // file format.  If it is not unique, it will cause file IO problems.
    //
    static  MTypeId     id;

    meshOpFty           fmeshOpFactory;
};

#endif