MImage Member List

This is the complete list of members for MImage, including all inherited members.
className()MImage [static]
convertPixelFormat(MPixelType type, double scale=1.0, double offset=0.0)MImage
create(unsigned int width, unsigned int height, unsigned int channels=4, MPixelType type=kByte)MImage
depth() const MImage
depthMap(MStatus *ReturnStatus=NULL) const MImage
filter(MImageFilterFormat sourceFormat, MImageFilterFormat targetFormat, double scale=1.0, double offset=0.0)MImage
filterExists(MImageFilterFormat sourceFormat, MImageFilterFormat targetFormat)MImage [static]
floatPixels() const MImage
getDepthMapSize(unsigned int &width, unsigned int &height) const MImage
getSize(unsigned int &width, unsigned int &height) const MImage
haveDepth() const MImage
isRGBA() const MImage
kByte enum valueMImage
kFloat enum valueMImage
kHeightFieldBumpFormat enum valueMImage
kNoFormat enum valueMImage
kNormalMapBumpFormat enum valueMImage
kUnknown enum valueMImage
kUnknownFormat enum valueMImage
MImage()MImage
MImageFilterFormat enum nameMImage
MPixelType enum nameMImage
pixels() const MImage
pixelType() const MImage
readDepthMap(MString pathname)MImage
readFromFile(MString pathname, MPixelType type=kByte)MImage
readFromTextureNode(const MObject &fileTextureObject, MPixelType type=kByte)MImage
release()MImage
resize(int width, int height, bool preserveAspectRatio=true)MImage
setDepthMap(float *depth, unsigned width, unsigned height)MImage
setDepthMap(const MFloatArray &depth, unsigned width, unsigned height)MImage
setFloatPixels(float *pixels, unsigned int width, unsigned int height, unsigned int channels=4)MImage
setPixels(unsigned char *pixels, unsigned int width, unsigned int height)MImage
setRGBA(bool rgbaFormat)MImage
verticalFlip()MImage
writeToFile(MString pathname, MString outputFormat=kIffStringDefault) const MImage
writeToFileWithDepth(MString pathname, MString outputFormat=kIffStringDefault, bool writeDepth=false) const MImage
~MImage()MImage