acquireBlendState(const MBlendStateDesc &blendStateDesc, MStatus *ReturnStatus=NULL) | MStateManager | |
acquireDepthStencilState(const MDepthStencilStateDesc &desc, MStatus *ReturnStatus=NULL) | MStateManager | |
acquireRasterizerState(const MRasterizerStateDesc &rasterizerStateDesc, MStatus *ReturnStatus=NULL) | MStateManager | |
acquireSamplerState(const MSamplerStateDesc &samplerStateDesc, MStatus *ReturnStatus=NULL) | MStateManager | |
className() | MStateManager | [static] |
CompareMode enum name | MStateManager | |
getBlendState(MStatus *ReturnStatus=NULL) const | MStateManager | |
getDepthStencilState(MStatus *ReturnStatus=NULL) const | MStateManager | |
getMaxSamplerCount() const | MStateManager | |
getRasterizerState(MStatus *ReturnStatus=NULL) const | MStateManager | |
getSamplerState(ShaderType shader, int samplerIndex, MStatus *ReturnStatus=NULL) const | MStateManager | |
kCompareAlways enum value | MStateManager | |
kCompareEqual enum value | MStateManager | |
kCompareGreater enum value | MStateManager | |
kCompareGreaterEqual enum value | MStateManager | |
kCompareLess enum value | MStateManager | |
kCompareLessEqual enum value | MStateManager | |
kCompareNever enum value | MStateManager | |
kCompareNotEqual enum value | MStateManager | |
kDomainShader enum value | MStateManager | |
kGeometryShader enum value | MStateManager | |
kHullShader enum value | MStateManager | |
kNoShader enum value | MStateManager | |
kPixelShader enum value | MStateManager | |
kVertexShader enum value | MStateManager | |
setBlendState(const MBlendState *blendState) | MStateManager | |
setDepthStencilState(const MDepthStencilState *depthStencilState) | MStateManager | |
setRasterizerState(const MRasterizerState *rasterizerState) | MStateManager | |
setSamplerState(ShaderType shader, int samplerIndex, const MSamplerState *samplerState) | MStateManager | |
ShaderType enum name | MStateManager |