associateWithIndexBuffer(const MIndexBuffer *buffer) const | MRenderItem | |
className() | MRenderItem | [static] |
customData() const | MRenderItem | |
drawMode() const | MRenderItem | |
enable(bool on) | MRenderItem | |
geometry() const | MRenderItem | |
isEnabled() const | MRenderItem | |
MRenderItem(const MString &name, MGeometry::Primitive primitive, MGeometry::DrawMode mode, bool raiseAboveShaded) | MRenderItem | |
name() const | MRenderItem | |
primitive() const | MRenderItem | |
requiredVertexBuffers() const | MRenderItem | |
setCustomData(MUserData *userData) | MRenderItem | |
setShader(const MShaderInstance *shader, const MString *customStreamName=NULL) | MRenderItem | |
~MRenderItem() | MRenderItem |