animImportExport.h

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//
//  File Name: animImport.h
//  
//  Description:
//

#ifndef _AnimImport
#define _AnimImport

#include <maya/MPxFileTranslator.h>
#include "animFileUtils.h"

class MArgList;
class MAnimCurveClipboard;
class MAnimCurveClipboardItem;

class animReader;

// The animImport command object
//
class animImport : public MPxFileTranslator {
public:
    animImport ();
    virtual ~animImport (); 

    MStatus             doIt (const MArgList &argList);
    static void *       creator ();

    virtual MStatus     reader( const MFileObject& file,
                        const MString& optionsString,
                        FileAccessMode mode);

    virtual bool        haveReadMethod() const;
    virtual bool        haveWriteMethod() const;
    virtual bool        canBeOpened() const;
    virtual MString     defaultExtension() const;
    virtual MFileKind   identifyFile(   const MFileObject& fileName,
                                        const char* buffer,
                                        short size) const;
private:
    MStatus             importAnim(ifstream&, const MString&);
    MStatus             exportSelected(ofstream&);

    animReader          fReader;
};
#endif
//
//  File Name:  animExport.h
//
//  Description:
//
//

#ifndef _AnimExport
#define _AnimExport

#include <maya/MPxFileTranslator.h>
#include "animFileUtils.h"

class MArgList;
class MAnimCurveClipboard;
class MAnimCurveClipboardItem;

class animWriter;

// The animImport command object
//
class animExport : public MPxFileTranslator {
public:
    animExport ();
    virtual ~animExport (); 

    static void *       creator ();

    virtual MStatus     writer( const MFileObject& file,
                        const MString& optionsString,
                        FileAccessMode mode );

    virtual bool        haveReadMethod() const;
    virtual bool        haveWriteMethod() const;
    virtual MString     defaultExtension() const;
    virtual MFileKind   identifyFile(   const MFileObject& fileName,
                                        const char* buffer,
                                        short size) const;
private:
    MStatus             exportSelected( ofstream&, MString &,
                                        bool = false, bool = false);

    animWriter          fWriter;
};
#endif