animFileUtils.h

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//
//  File Name:  animFileUitls.h
//
//  Description:
//
//

#ifndef _animFileUtils
#define _animFileUtils

#include <maya/MFnAnimCurve.h>
#include <maya/MAngle.h>
#include <maya/MTime.h>
#include <maya/MDistance.h>

class MArgList;

// The base class for the translators.
//
class animBase {
public:
    animBase();
    virtual ~animBase();

    enum AnimBaseType           {kAnimBaseUnitless, kAnimBaseTime,
                                    kAnimBaseLinear, kAnimBaseAngular};

    const char *                tangentTypeAsWord(MFnAnimCurve::TangentType);
    MFnAnimCurve::TangentType   wordAsTangentType(char *);
    const char *                infinityTypeAsWord(MFnAnimCurve::InfinityType);
    MFnAnimCurve::InfinityType  wordAsInfinityType(const char *);
    const char *                outputTypeAsWord(MFnAnimCurve::AnimCurveType);
    MFnAnimCurve::AnimCurveType typeAsAnimCurveType(AnimBaseType,
                                                    AnimBaseType);

    AnimBaseType                wordAsOutputType(const char *);
    AnimBaseType                wordAsInputType(const char *);
    const char *                boolInputTypeAsWord(bool);

    double                      asDouble(ifstream &);
    char *                      asString(ifstream &);
    char *                      asWord(ifstream &, bool = false);
    char                        asChar(ifstream &);

    bool                        isNextNumeric(ifstream &);
    bool                        isEquivalent(double, double);
protected:
    void                        resetUnits();
    void                        advance(ifstream &);

    MTime::Unit                 timeUnit;
    MAngle::Unit                angularUnit;
    MDistance::Unit             linearUnit;
};

class MAnimCurveClipboard;
class MAnimCurveClipboardItem;
class animReader : public animBase {
public:
    animReader();
    virtual ~animReader();

    MStatus readClipboard(ifstream &, MAnimCurveClipboard&);
protected:
    bool    readAnimCurve(ifstream&, MAnimCurveClipboardItem&);
    void    convertAnglesAndWeights2To3(MFnAnimCurve::AnimCurveType, bool,
                                        MAngle &, double &);
    void    convertAnglesAndWeights3To2(MFnAnimCurve::AnimCurveType, bool,
                                        MAngle &, double &);

    bool    convertAnglesFromV2To3;
    bool    convertAnglesFromV3To2;
    double  animVersion;
};

class animWriter : public animBase {
public:
    animWriter();
    virtual ~animWriter();
    
    MStatus writeClipboard( ofstream&, const MAnimCurveClipboard&, 
                            bool = false, bool = false);
protected:
    bool    writeHeader(ofstream&);
    bool    writeAnim(  ofstream&, const MAnimCurveClipboardItem&, 
                        bool = false, bool = false);
    bool    writeAnimCurve( ofstream&, const MObject *, 
                            MFnAnimCurve::AnimCurveType,
                            bool = false);
};

class animUnitNames {
public:
    animUnitNames();
    virtual ~animUnitNames();

    static void setToLongName(const MAngle::Unit&, MString&);
    static void setToShortName(const MAngle::Unit&, MString&);

    static void setToLongName(const MDistance::Unit&, MString&);
    static void setToShortName(const MDistance::Unit&, MString&);

    static void setToLongName(const MTime::Unit&, MString&);
    static void setToShortName(const MTime::Unit&, MString&);

    static bool setFromName(const MString&, MAngle::Unit&);
    static bool setFromName(const MString&, MDistance::Unit&);
    static bool setFromName(const MString&, MTime::Unit&);
};
#endif /* _animFileUtils */