className() | MMeshIntersector | [static] |
create(MObject &meshObject, const MMatrix &matrix=MMatrix::identity) | MMeshIntersector | |
getClosestPoint(MPoint &point, MPointOnMesh &meshPoint, double maxDistance=DBL_MAX) | MMeshIntersector | |
isCreated(void) | MMeshIntersector | |
MMeshIntersector(void) | MMeshIntersector | |
~MMeshIntersector(void) | MMeshIntersector | [virtual] |